# Hypothetical Debate: Tower Unite and Steam Marketplace

**URL:** <https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409>\
**Category:** General\
**Created:** [February 15, 2016, 7:12pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409 "2016-02-15T19:12:22Z")\
**Posts on this page:** 20\
**Page:** 2

<div class="post-metadata">

**Author:** ![Remy561](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/remy561/32/2566_2.png) [@Remy561](https://forums.pixeltailgames.com/u/Remy561)\
**Post date:** [February 15, 2016, 7:49pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/21 "2016-02-15T19:49:26Z")

</div>

No problem for me then, since acquiring those items is just pure luck depending on the occurrence rates. But I would understand other people getting mad about this since it then basically is luck vs spending money.

---

<div class="post-metadata">

**Author:** ![Erickson9610](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/erickson9610/32/75910_2.png) [@Erickson9610](https://forums.pixeltailgames.com/u/Erickson9610)\
**Post date:** [February 15, 2016, 7:50pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/22 "2016-02-15T19:50:45Z")

</div>

If people really have an issue with other people spending money, then just make items bought from the Market “not genuine”?

---

<div class="post-metadata">

**Author:** ![Suburban](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/suburban/32/77213_2.png) [@Suburban](https://forums.pixeltailgames.com/u/Suburban)\
**Post date:** [February 15, 2016, 7:52pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/23 "2016-02-15T19:52:47Z")

</div>

> [@Remy561](#):
>
> luck vs spending money

That’s… actually the exact problem I have with this. I guess when you strip it down to its core it really does sound silly.[quote=“Erickson9610, post:22, topic:4409”]  
just make items bought from the Market “not genuine”  
[/quote]

I can see players getting confused over that, since modded items are already “non-genuine.”

---

<div class="post-metadata">

**Author:** ![Erickson9610](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/erickson9610/32/75910_2.png) [@Erickson9610](https://forums.pixeltailgames.com/u/Erickson9610)\
**Post date:** [February 15, 2016, 7:55pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/24 "2016-02-15T19:55:52Z")

</div>

Well, maybe there could be another tag to describe items bought from the market, that would also contribute to the genuine to non genuine ratio of items in someone’s condo.

---

<div class="post-metadata">

**Author:** ![Matt](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/matt/32/13208_2.png) [@Matt](https://forums.pixeltailgames.com/u/Matt)\
**Post date:** [February 15, 2016, 7:55pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/25 "2016-02-15T19:55:53Z")

</div>

I would be under the impression that regular items you buy from the store wouldn’t be marketable, mostly because the only function would be a pay to win shortcut. Items you buy from stores have a fixated price, they wouldn’t fluctuate once the direct GMC to IRL is found.

this is spitballing of course

---

<div class="post-metadata">

**Author:** ![Krionikal](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/krionikal/32/40391_2.png) [@Krionikal](https://forums.pixeltailgames.com/u/Krionikal)\
**Post date:** [February 15, 2016, 8:01pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/26 "2016-02-15T20:01:03Z")

</div>

i’ll spit your balls

---

<div class="post-metadata">

**Author:** ![Erickson9610](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/erickson9610/32/75910_2.png) [@Erickson9610](https://forums.pixeltailgames.com/u/Erickson9610)\
**Post date:** [February 15, 2016, 8:01pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/27 "2016-02-15T20:01:15Z")

</div>

I agree, stock items bought at stores would all be 3 cents in the Market… meaning there’s really no point in spending money on them. I’d rather see valuable items in the Market instead of hundreds of tables and lights.

Seasonal items or limited time items are the only kinds of items that would be worth spending 3 cents on.

---

<div class="post-metadata">

**Author:** ![loiloiloi](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/loiloiloi/32/538_2.png) [@loiloiloi](https://forums.pixeltailgames.com/u/loiloiloi)\
**Post date:** [February 15, 2016, 8:28pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/28 "2016-02-15T20:28:32Z")

</div>

Right now the only items we know about that aren’t in stores are the fish,gems,gold and toast. Which, all would be 3 cents except gems and gold. I have a feeling the marketplace might end up sucking.

---

<div class="post-metadata">

**Author:** ![Sabrina](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/sabrina/32/83818_2.png) [@Sabrina](https://forums.pixeltailgames.com/u/Sabrina)\
**Post date:** [February 15, 2016, 8:36pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/29 "2016-02-15T20:36:39Z")

</div>

> [@Matt](#):
>
> I would be under the impression that regular items you buy from the store wouldn’t be marketable, mostly because the only function would be a pay to win shortcut.

I don’t see how allowing people to purchase regular items with real currency would be pay to win. It’s not like you are selling exclusive items like power ups that you can only get with real money, we’re talking like beds and couches.

> [@EvKem](#):
>
> Well, the whole ‘turning around and selling for units’ ‘thing’ shouldn’t be able to exist.

This is going to happen regardless of the marketplace. People will just trade tables for real money on third party sites or in steam chats. Might as well have the developers get a small cut of that from the get go.

---

<div class="post-metadata">

**Author:** ![Matt](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/matt/32/13208_2.png) [@Matt](https://forums.pixeltailgames.com/u/Matt)\
**Post date:** [February 15, 2016, 8:39pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/30 "2016-02-15T20:39:21Z")

</div>

> [@Sabrina](#):
>
> I don’t see how allowing people to purchase regular items with real currency would be pay to win. It’s not like you are selling exclusive items like power ups that you can only get with real money, we’re talking like beds and couches.

I’m talking about a scenario where a person doesn’t want to spend hours playing games to get a 20,000gmc genuine item, and just buys it instead. Tower as it is seems to have an inherent “collect them all” mentality, so It’s not rewarding whatsoever when you just buy it instead of working for it.

---

<div class="post-metadata">

**Author:** ![Sabrina](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/sabrina/32/83818_2.png) [@Sabrina](https://forums.pixeltailgames.com/u/Sabrina)\
**Post date:** [February 15, 2016, 8:40pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/31 "2016-02-15T20:40:28Z")

</div>

> [@Matt](#):
>
> so It’s not rewarding whatsoever when you just buy it instead of working for it.

But that’s all dependant on the player. Like I’ve said before, people are going to play the game how they want to play the game. Why would I care if someone wants to buy with real money all their condo items? It doesn’t affect me in anyway.

---

<div class="post-metadata">

**Author:** ![Matt](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/matt/32/13208_2.png) [@Matt](https://forums.pixeltailgames.com/u/Matt)\
**Post date:** [February 15, 2016, 8:44pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/32 "2016-02-15T20:44:43Z")

</div>

> [@Sabrina](#):
>
> Why would I care if someone wants to buy with real money all their condo items?

Because condos are a bragging right. There wouldn’t be a way to tell the difference between a piano that someone worked hours to purchase, and the other one where a guy just bought it and plopped it in. If you buy everything for your condo without working for it, half of the game is gone; buying shit is the incentive for playing game worlds. Players like to admire other peoples condos, that’s the entire mentality of the genuine meter.

Selling ordinary items is basically the same thing as having a way to purchase GMC directly with real money. The market would have to be limited if we wanted to implement it. Regular furniture would be sold through Tower, not the market.

---

<div class="post-metadata">

**Author:** ![Sabrina](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/sabrina/32/83818_2.png) [@Sabrina](https://forums.pixeltailgames.com/u/Sabrina)\
**Post date:** [February 15, 2016, 8:46pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/33 "2016-02-15T20:46:35Z")

</div>

> [@Matt](#):
>
> Selling ordinary items is basically the same thing as having a way to purchase GMC directly with real money.

And like I’ve stated before, this is going to happen regardless of you adding Marketplace support for the ordinary items anyway.

> [@Matt](#):
>
> If you buy everything for your condo without working for it, half of the game is gone; buying shit is the incentive for playing game worlds. Players like to admire other peoples condos, that’s the entire mentality of the genuine meter.

I agree with you on this aspect, but what about these other items that are going to be Marketplace-able. Doesn’t the same logic apply to them as well?

---

<div class="post-metadata">

**Author:** ![Matt](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/matt/32/13208_2.png) [@Matt](https://forums.pixeltailgames.com/u/Matt)\
**Post date:** [February 15, 2016, 8:47pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/34 "2016-02-15T20:47:45Z")

</div>

> [@Sabrina](#):
>
> Doesn’t the same logic apply to them as well?

They would be unique items that aren’t obtainable through stores. Random drops, etc.

---

<div class="post-metadata">

**Author:** ![Sabrina](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/sabrina/32/83818_2.png) [@Sabrina](https://forums.pixeltailgames.com/u/Sabrina)\
**Post date:** [February 15, 2016, 8:48pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/35 "2016-02-15T20:48:42Z")

</div>

> [@Matt](#):
>
> They would be unique items that aren’t obtainable through stores. Random drops, etc.

So you either would have to grind and pray to the Random Number Generator gods that you get it, or you turn around and buy it on the marketplace. That doesn’t sound very fun or fair.

---

<div class="post-metadata">

**Author:** ![Matt](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/matt/32/13208_2.png) [@Matt](https://forums.pixeltailgames.com/u/Matt)\
**Post date:** [February 15, 2016, 8:52pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/36 "2016-02-15T20:52:47Z")

</div>

> [@Sabrina](#):
>
> So you either would have to grind and pray to the Random Number Generator gods that you get it, or you turn around and buy it on the marketplace. That doesn’t sound very fun or fair.

This is all really depending on how it’s decided prices are set on the furniture items I suppose, like what happens if the GMC conversion rate is super low? Everyone can just scoop up every item in the game in an instant.

---

<div class="post-metadata">

**Author:** ![Sabrina](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/sabrina/32/83818_2.png) [@Sabrina](https://forums.pixeltailgames.com/u/Sabrina)\
**Post date:** [February 15, 2016, 8:55pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/37 "2016-02-15T20:55:21Z")

</div>

> [@Matt](#):
>
> This is all really depending on how it’s decided prices are set on the furniture items I suppose, like what happens if the GMC conversion rate is super low? Everyone can just scoop up every item in the game in an instant.

But it’s already been said that Units are worth more than GMC, so I’d assume there would be at least a greater than 1.1 (and since I don’t think you guys are doing decimals, I’d assume this number would really be at least 2) GMC to Units.

---

<div class="post-metadata">

**Author:** ![Matt](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/matt/32/13208_2.png) [@Matt](https://forums.pixeltailgames.com/u/Matt)\
**Post date:** [February 15, 2016, 8:58pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/38 "2016-02-15T20:58:38Z")

</div>

> [@Sabrina](#):
>
> Units are worth more than GMC

err i meant units to real life, my mind is broken

---

<div class="post-metadata">

**Author:** ![vtipoman](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/vtipoman/32/58557_2.png) [@vtipoman](https://forums.pixeltailgames.com/u/vtipoman)\
**Post date:** [February 15, 2016, 8:59pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/39 "2016-02-15T20:59:59Z")

</div>

Ehhh I’m fine with it.  
It’s a small sacrifice for otherwise awesome game  
Also can I point out these prices are going to get very low once some time passes? Because there will be an increasing number of items in the economy?

---

<div class="post-metadata">

**Author:** ![Sabrina](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/sabrina/32/83818_2.png) [@Sabrina](https://forums.pixeltailgames.com/u/Sabrina)\
**Post date:** [February 15, 2016, 9:00pm UTC](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409/40 "2016-02-15T21:00:48Z")

</div>

> [@vtipoman](#):
>
> Also can I point out these prices are going to get very low once some time passes?

That’s one of the things I think would be kind of neat about this anyway. The pricing is all based off supply and demand, so the community itself would be making the prices.

[Previous page](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409.md?page=1)

[Next page](https://forums.pixeltailgames.com/t/hypothetical-debate-tower-unite-and-steam-marketplace/4409.md?page=3)
