Hot Fix 0.5.0.1


#1

This hotfix addresses many issues across the game and Zombie Massacre.

###Additional patch 6/27/2018:

  • Condo - Art Studio: Fixed missing collision on a wall
  • Condo - Suite: Fixed missing couch and bad stair UVs once again
  • Minigolf: Updated firework effect
  • Minigolf - Garden: Fixed hole 15 issues
  • Minigolf - Garden: Fixed hole 3 bug where you could get stuck on top of the rotating machinery
  • Little Crusaders - Market: Fixed bad lightmaps
  • Little Crusaders - Market: Fixed 3 camping spots
  • Zombie Massacre: Added bullet hit FX for when you are firing at the helicopter

#Changes

Plaza Changes

  • The Zombie Massacre game world port now plays music

Overall Changes

  • Re-implemented unit coin earn/spend 3D effects back into the game
  • Added gamma settings to the graphics menu

Condo Changes

  • Condo: Glass ceiling button toggle is now available only to the condo owner
  • Condo: Glass ceiling is now an editable surface

Little Crusaders Changes

  • Throne Room: Created alternative route to the Balcony

Zombie Massacre Changes

  • Changed how death works! When you run out of lives you will turn into a zombie that attacks other players. You’ll need to be killed to respawn back into the battle
  • Changed Survivor shield to be a quick dash and reduced its duration
  • Sped up all melee weapons (should improve the “lag” feeling players were reporting)
  • Added health value text on top of the health bar so it’s easier to know what your health is at (also added this to the scoreboard health bars)
  • Improved blood decals by adding additional FX for when zombies bleed from being shot or exploded
  • Added character icons under special item that are placed in the world to make it easier to know what it is
  • Adjusted damage radius color for the spider acid spit
  • Adjusted movement speed to make movement upgrade more worthwhile
  • Reduced damage of Magnum from 150 to 80
  • Reduced damage of Minigun from 45 to 25
  • Boss takes in less damage
  • Reduced Mercenary focus shoot damage and powerup duration
  • Reduced Survivor shield powerup duration
  • Adjusted boss spawn rates for both zombies and spiders
  • Upgrade UI now displays Combo Power Duration in seconds instead of percentage
  • Upgrade UI now displays the Combo Power name and Special Item names based on the character you have selected to avoid confusion on what you are upgrading
  • Upgrade UI now states that upgrades will persist even if you change characters
  • Upgrade UI now says “N/A” for Combo Power Duration if you have Journalist selected to make it clearer
  • Improved zombie textures
  • Added more blood textures to zombies when they are gibbed
  • Added blood decal support to spiders

#Bug Fixes

Overall Bug Fixes

  • Fixed sitting in chairs with a weapon causing some odd animations
  • Fixed animations during crouching or swimming not working while an item is equipped
  • Limited server title lengths

Plaza Bug Fixes

  • Fixed a collision issue that caused invisible walls around the ferris wheel.
  • Fixed a bug in which walking to the back of Central Circuit would cause the interior of the building to unload.
  • Fixed some broken lightmaps in the floor of the subway station that caused dark spots
  • Fixed several instances of invisible props around the map
  • Fixed some pop-in issues around the map
  • Fixed ugly shadows on the ceiling in the elevator hallway in the condo lobby
  • Fixed some missing chairs in the beach house
  • Reduced networking on Casino betting
  • Reduced networking and simulated fireworks (no longer uses physics) to help reduce strain fireworks put on the plaza

Condo/Item Bug Fixes

  • Fixed certain new items not saving their color
  • Fixed copycat tool not saving grid size when manually inputting
  • Fixed firework UFO not launching properly sometimes (as it’s simulated now)
  • Fixed firework models using the lowest LOD always
  • Condo: Fixed fireplace not being editable on one side
  • Suite: Fixed the missing couch
  • Suite: Fixed weather system not interacting with the sky or fog properly
  • Suite: Fixed stairs UV not being aligned properly when you override the surface materials
  • Suite: Optimized outside fence

Minigolf Bug Fixes

  • Minigolf: Fixed a bug in Sweet Tooth that caused the map to appear very dark with medium post-process settings
  • Minigolf - Cove: Fixed hole 17 still causing issues with getting stuck in tubes
  • Minigolf - Cove: Fixed HIO lane on hole 3 sometimes causing the ball to go off at a weird tangent when leaving the tube
  • Minigolf - Alpine: Fixed players getting stuck in the HIO tube section on hole 17
  • Minigolf - Alpine: Fixed lighting issue on hole 18
  • Minigolf - Garden: Fixed issues with HIO tunnels for hole 12, hole 13, and hole 14

Little Crusaders Bug Fixes

  • Fixed a bug in Toy Room that caused the map to appear very bright with medium post process settings

Virus Bug Fixes

  • Fixed sonic shotgun clipping through the camera

Zombie Massacre Bug Fixes

  • Trainyard: Fixed zombies being able to get on top of the train buffers
  • Trainyard: Fixed zombies spawning outside of playable area during the boss round
  • Trainyard: Fixed players from getting to areas they shouldn’t
  • Compound: Fixed zombies somehow getting on the roofs
  • Compound: Fixed issues where players could hide behind the building in the boss area of Compound where zombies were unable to get to you
  • Fixed voice chat being positional, now it’s 2D like other Game Worlds
  • Fixed spectating HUD not showing up
  • Fixed typo on “Damage Multiplier”
  • Fixed not being able to be certain player models
  • Fixed voice chat not working during waiting for players
  • Fixed late joining not spawning your player properly
  • Fixed the game not continuing automatically if a player is dead during the boarding phase
  • Fixed combo power duration not matching properly when you upgrade it
  • Fixed health being zero during upgrades (now it’ll show what your health will be when you spawn)

You can follow our current developments on our Trello:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

You can follow our weekly developer logs here:
http://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

You can report bugs on our forums:
http://forums.pixeltailgames.com/c/bug-report

Or you may also report bugs on our Steam community, but please expect slow response time.


Weekly Dev Log for June 29th, 2018
#2

Additional patch 6/27/2018:

  • Condo - Art Studio: Fixed missing collision on a wall
  • Condo - Suite: Fixed missing couch and bad stair UVs once again
  • Minigolf: Updated firework effect
  • Minigolf - Garden: Fixed hole 15 issues
  • Minigolf - Garden: Fixed hole 3 bug where you could get stuck on top of the rotating machinery
  • Little Crusaders - Market: Fixed bad lightmaps
  • Little Crusaders - Market: Fixed 3 camping spots
  • Zombie Massacre: Added bullet hit FX for when you are firing at the helicopter

closed #3

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