This hotfix addresses many issues across the game and Zombie Massacre.
###Additional patch 6/27/2018:
- Condo - Art Studio: Fixed missing collision on a wall
- Condo - Suite: Fixed missing couch and bad stair UVs once again
- Minigolf: Updated firework effect
- Minigolf - Garden: Fixed hole 15 issues
- Minigolf - Garden: Fixed hole 3 bug where you could get stuck on top of the rotating machinery
- Little Crusaders - Market: Fixed bad lightmaps
- Little Crusaders - Market: Fixed 3 camping spots
- Zombie Massacre: Added bullet hit FX for when you are firing at the helicopter
#Changes
Plaza Changes
- The Zombie Massacre game world port now plays music
Overall Changes
- Re-implemented unit coin earn/spend 3D effects back into the game
- Added gamma settings to the graphics menu
Condo Changes
- Condo: Glass ceiling button toggle is now available only to the condo owner
- Condo: Glass ceiling is now an editable surface
Little Crusaders Changes
- Throne Room: Created alternative route to the Balcony
Zombie Massacre Changes
- Changed how death works! When you run out of lives you will turn into a zombie that attacks other players. You’ll need to be killed to respawn back into the battle
- Changed Survivor shield to be a quick dash and reduced its duration
- Sped up all melee weapons (should improve the “lag” feeling players were reporting)
- Added health value text on top of the health bar so it’s easier to know what your health is at (also added this to the scoreboard health bars)
- Improved blood decals by adding additional FX for when zombies bleed from being shot or exploded
- Added character icons under special item that are placed in the world to make it easier to know what it is
- Adjusted damage radius color for the spider acid spit
- Adjusted movement speed to make movement upgrade more worthwhile
- Reduced damage of Magnum from 150 to 80
- Reduced damage of Minigun from 45 to 25
- Boss takes in less damage
- Reduced Mercenary focus shoot damage and powerup duration
- Reduced Survivor shield powerup duration
- Adjusted boss spawn rates for both zombies and spiders
- Upgrade UI now displays Combo Power Duration in seconds instead of percentage
- Upgrade UI now displays the Combo Power name and Special Item names based on the character you have selected to avoid confusion on what you are upgrading
- Upgrade UI now states that upgrades will persist even if you change characters
- Upgrade UI now says “N/A” for Combo Power Duration if you have Journalist selected to make it clearer
- Improved zombie textures
- Added more blood textures to zombies when they are gibbed
- Added blood decal support to spiders
#Bug Fixes
Overall Bug Fixes
- Fixed sitting in chairs with a weapon causing some odd animations
- Fixed animations during crouching or swimming not working while an item is equipped
- Limited server title lengths
Plaza Bug Fixes
- Fixed a collision issue that caused invisible walls around the ferris wheel.
- Fixed a bug in which walking to the back of Central Circuit would cause the interior of the building to unload.
- Fixed some broken lightmaps in the floor of the subway station that caused dark spots
- Fixed several instances of invisible props around the map
- Fixed some pop-in issues around the map
- Fixed ugly shadows on the ceiling in the elevator hallway in the condo lobby
- Fixed some missing chairs in the beach house
- Reduced networking on Casino betting
- Reduced networking and simulated fireworks (no longer uses physics) to help reduce strain fireworks put on the plaza
Condo/Item Bug Fixes
- Fixed certain new items not saving their color
- Fixed copycat tool not saving grid size when manually inputting
- Fixed firework UFO not launching properly sometimes (as it’s simulated now)
- Fixed firework models using the lowest LOD always
- Condo: Fixed fireplace not being editable on one side
- Suite: Fixed the missing couch
- Suite: Fixed weather system not interacting with the sky or fog properly
- Suite: Fixed stairs UV not being aligned properly when you override the surface materials
- Suite: Optimized outside fence
Minigolf Bug Fixes
- Minigolf: Fixed a bug in Sweet Tooth that caused the map to appear very dark with medium post-process settings
- Minigolf - Cove: Fixed hole 17 still causing issues with getting stuck in tubes
- Minigolf - Cove: Fixed HIO lane on hole 3 sometimes causing the ball to go off at a weird tangent when leaving the tube
- Minigolf - Alpine: Fixed players getting stuck in the HIO tube section on hole 17
- Minigolf - Alpine: Fixed lighting issue on hole 18
- Minigolf - Garden: Fixed issues with HIO tunnels for hole 12, hole 13, and hole 14
Little Crusaders Bug Fixes
- Fixed a bug in Toy Room that caused the map to appear very bright with medium post process settings
Virus Bug Fixes
- Fixed sonic shotgun clipping through the camera
Zombie Massacre Bug Fixes
- Trainyard: Fixed zombies being able to get on top of the train buffers
- Trainyard: Fixed zombies spawning outside of playable area during the boss round
- Trainyard: Fixed players from getting to areas they shouldn’t
- Compound: Fixed zombies somehow getting on the roofs
- Compound: Fixed issues where players could hide behind the building in the boss area of Compound where zombies were unable to get to you
- Fixed voice chat being positional, now it’s 2D like other Game Worlds
- Fixed spectating HUD not showing up
- Fixed typo on “Damage Multiplier”
- Fixed not being able to be certain player models
- Fixed voice chat not working during waiting for players
- Fixed late joining not spawning your player properly
- Fixed the game not continuing automatically if a player is dead during the boarding phase
- Fixed combo power duration not matching properly when you upgrade it
- Fixed health being zero during upgrades (now it’ll show what your health will be when you spawn)
You can follow our current developments on our Trello:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap
You can follow our weekly developer logs here:
http://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs
You can report bugs on our forums:
http://forums.pixeltailgames.com/c/bug-report
Or you may also report bugs on our Steam community, but please expect slow response time.