Higher-poly Canvas Dome

The Canvas Dome is typically used for custom skyboxes, but due to how low-poly the dome is (and how large the dome is typically made), this leads to two glaring issues:

  1. Noticeable shadows on the interior (with AO enabled)
  2. Distortion, particularly at the edges

These issues seem like they could be easily remedied by bumping up the poly count of the canvas dome (as variants or otherwise).

Adding hi-poly variants or a different item for parallax skyboxes altogether would be nice


it should not be high poly, but instead use smooth texture UV mapping and have disabled shadows. I doubt you should ever use high poly models for this

we should also just have ability to set skybox in condos already, duh