Help with playermodels

Hello. My problem is that when I assign the bones to the mesh and I export the file in .dae just to test it some vertices are pulled so hard to a point I guess its the origin of the mesh.

Hope I get more lucky at the forums since I couldnt get a solution at the discord (I dont mean to blame anyone)

Cheers.

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Your problem is that some of your verts are not weight painted to anything so they go to the point of origin

Oh yes! It works!!! Thanks a lot <3

No problem, i had this issue when i started out glad i helped.