Help with playermodels

Hello. My problem is that when I assign the bones to the mesh and I export the file in .dae just to test it some vertices are pulled so hard to a point I guess its the origin of the mesh.

Hope I get more lucky at the forums since I couldnt get a solution at the discord (I dont mean to blame anyone)


Your problem is that some of your verts are not weight painted to anything so they go to the point of origin

Oh yes! It works!!! Thanks a lot <3

No problem, i had this issue when i started out glad i helped.