# Hands getting deformed

**URL:** <https://forums.pixeltailgames.com/t/hands-getting-deformed/33229>\
**Category:** Workshop Support & Bugs\
**Created:** [May 11, 2019, 2:37am UTC](https://forums.pixeltailgames.com/t/hands-getting-deformed/33229 "2019-05-11T02:37:35Z")\
**Posts on this page:** 6\
**Page:** 1

<div class="post-metadata">

**Author:** ![opponent019](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/opponent019/32/37195_2.png) [@opponent019](https://forums.pixeltailgames.com/u/opponent019)\
**Post date:** [May 11, 2019, 2:37am UTC](https://forums.pixeltailgames.com/t/hands-getting-deformed/33229/1 "2019-05-11T02:37:35Z")

</div>

Anyone else having this issue? It’s happening on several of my models and I can’t figure out why.

It only happens inside TU, not in Blender.  
I didn’t move the bones.  
Scales are all in 1.  
Already double checked weights, they’re only weighted to what they’re supposed to (fingers).

![imagen](https://forums.pixeltailgames.com/uploads/default/original/3X/0/9/097d694802a09847e00e95870c9c7fb0136fe8d5.jpeg)

There’s also this (elbows):  
 ![imagen](https://forums.pixeltailgames.com/uploads/default/original/3X/d/6/d6ae388b4b8c0e13d1d3cc3ce57a20b4d69a7a88.jpeg)

And no, the twist bones have no weight /:

---

<div class="post-metadata">

**Author:** ![Alexer\_Zoderia](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/alexer_zoderia/32/77069_2.png) [@Alexer\_Zoderia](https://forums.pixeltailgames.com/u/Alexer_Zoderia)\
**Post date:** [May 11, 2019, 6:20am UTC](https://forums.pixeltailgames.com/t/hands-getting-deformed/33229/2 "2019-05-11T06:20:28Z")

</div>

This is a common thing that happens due to issues with TU’s rig. It took me many hours to adjust the weights enough to reduce the spaghettifacation of my hands. I would suggest trying to maybe blend the weights more between each finger segment, if you haven’t already.

I’m afraid we’ll be dealing with this for a while until the devs make a better rig. Hopefully once most of the remaining major features are finished they can take the time to remake the rig in a way that doesn’t make older models obsolete.

---

<div class="post-metadata">

**Author:** ![Alexer\_Zoderia](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/alexer_zoderia/32/77069_2.png) [@Alexer\_Zoderia](https://forums.pixeltailgames.com/u/Alexer_Zoderia)\
**Post date:** [May 11, 2019, 6:22am UTC](https://forums.pixeltailgames.com/t/hands-getting-deformed/33229/3 "2019-05-11T06:22:09Z")

</div>

Also check around in wireframe mode to make sure you’re not missing any specific vertices either. Sometimes a few can get accidentally painted to another bone and can cause some very wonky hands to form.

---

<div class="post-metadata">

**Author:** ![Oscuur](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/oscuur/32/39418_2.png) [@Oscuur](https://forums.pixeltailgames.com/u/Oscuur)\
**Post date:** [May 11, 2019, 7:00am UTC](https://forums.pixeltailgames.com/t/hands-getting-deformed/33229/4 "2019-05-11T07:00:40Z")

</div>

hopefully there will be rig improvements in workshop 2.0, don’t count on it though.

---

<div class="post-metadata">

**Author:** ![opponent019](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/opponent019/32/37195_2.png) [@opponent019](https://forums.pixeltailgames.com/u/opponent019)\
**Post date:** [May 11, 2019, 7:01am UTC](https://forums.pixeltailgames.com/t/hands-getting-deformed/33229/5 "2019-05-11T07:01:42Z")

</div>

Oh noes ~  
Was hoping there was a faster solution… it is definitely TU because in Blender they work perfectly fine even when moving all the bones.

Guess I’ll add some loops to smooth them out more including the elbows and knees that I’m assuming are caused by the same issue. Thanks for the reply!

Hope the devs fix this soon because it’ll just be increasingly worse as the workshop gallery grows… and there’s not much motivation to grow it with such a broken rig /:

---

<div class="post-metadata">

**Author:** ![opponent019](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/opponent019/32/37195_2.png) [@opponent019](https://forums.pixeltailgames.com/u/opponent019)\
**Post date:** [May 13, 2019, 3:19am UTC](https://forums.pixeltailgames.com/t/hands-getting-deformed/33229/6 "2019-05-13T03:19:57Z")

</div>

Hey Alexander, do you think you could post some screenshots of how you weighted the hands? I would really appreciate it :\>
