SYSTEM SHOCK ZOMBIE MASSACRE MAP
MY STEAM ACCOUNT:
GO PLAY IT:
Steam Workshop::System Shock (1994) Medical
INFORMATION
A recreation of the first level from System Shock, designed for Zombie Massacre.
Squeeze through the very tight and life-threatening corridors of Citadel Station, and unlock new parts of the level each day. Current build is complete with several features including:
- Recreated models from the original System Shock including Charging Stations and Security Cameras
- Weapon and Prop sprites from the original System Shock including the laser rapier and wall sprites
- Operable teleporters, one of which is related to the “Fix teleporter” task
- Animated Greebles and Station Monitors, ripped directly from System Shock
- Tweaked post processing and color override System to make sure you’re Shocked
- Zombie spawns optimized and carefully placed to ensure you’ll always have something to shoot
- In-game music pulled from the System Shock: Enhanced Edition Soundtrack
- Backroom corridors for flanking out of the path of danger
- Doors that open and close on timers, giving zombies adequate time to give chase
- A cyberspace themed boss room, where you showdown with SHODAN and The Teeth
- One scripted easter egg found near an inoperable door in the Beta Corridor
SCREENSHOTS AND MAP LAYOUT (ALL SUBJECT TO CHANGE)
Starting Location, Healing Suite (FEATURED PHOTO, SUBJECT TO CHANGE)
Unlocked on Day 3, Delta Corridor
Unlocked on Day 4, Beta Corridor
Unlocked on Day 4, Beta Corridor + Beta Grove
Day 5 Extract, Elevator Room
System Shock, Medical Level Top-down
Day 6 Boss Arena, Cyberspace