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Maitland Attic
A recreation of the Maitland’s Attic from Beetlejuice in Tower Unite. Contains the attic and the Afterlife waiting room.
THIS CONDO USES ZERO WORKSHOP ITEMS AND LESS THAN 3MB OF CANVAS DATA. EVERYTHING ELSE IS DONE USING IN-GAME ITEMS AND TEXTURES
Use this as my preview image.
Screenshots (Click arrows to reveal)
Attic door and Entrance Room
Spawning into the condo, you will appear in a small, square room, with a door, some windows, and draped furniture. I had to resize this room a few times since most shots in the film are very claustrophobic. A friend of mine found some blueprints of the original exterior façade built for the film, which helped make my recreation more accurate in scale.
Another shot of the entrance room. On the floor you can see the green rod which Adam Maitland uses in the film to push the key out of the door, preventing Lydia Deetz from entering. The draped furniture was made using a combination of sheeted mattresses, and covered tables with the “Foil Balloon” texture. I placed a white decal on top to remove the metallic look of the texture, and makes everything match into one color.
The curtains have lights and decals placed on them to give the illusion of translucency.
Entering the Main Room
A shot of the stairs leading down into the main attic area. I used various search engines and online library archives to find old photos which were similar to the images seen in the film.
There are only a few shots of the film which show the TV in this corner. Most of which only show the open doors from the side. Based on the little screenshots I had, the closest model I could find to the one in the movie was an 1951 RCA Victor Fairfield 7T122. I used that TV as a basis, modifying the model to appear as much as the one in the film as I could.
The little antlers up there are, from what I can tell, only visible in one shot of the film. But they are there!
A shot of the wall from behind the TV Antennae. You can see more of the pictures from here. The antennae can be seen clearly in one shot of the film. The map of Connecticut is not accurate to the movie. In the film, it is a surveyor’s map of the fictional town of Winter River. I could not find a recreation of the map anywhere online, so I settled for just a map of the state the film takes place in.
Shelves, Desk, and Table
Although this shelf is seen in many shots of the film. There are only a few which show the insides and top. The bottom shelf is never seen in the film. The draped furniture with the blue storage container is only seen clearly in one shot. The little photo of bigfoot above the draped furniture is not in the film, but is a reference to a throwaway line which mentions that Adam has a photo of Bigfoot.
The arts and crafts desk. There aren’t many shots of this in the film, most of which are blurred or partially blocked by actors or furniture. I chose to not include the little blue speaker thing to the right of the desk, since I’m not sure what it is and only appears partly in one shot.
The photos above the desk are mostly taken from screenshots of Google Maps, and random photos of houses/buildings.
A closer look at the desk. There is some loss of detail in this recreation, as there aren’t any good clear shots of the stuff on the desk in the film. I recreated what I could see clearly.
This small table near the diorama is extremely inconsistent throughout the movie. Each time it is seen, the contents on top are completely rearranged, with things added and removed. I took what I could see in each shot and combined them into my own interpretation.
Diorama of Winter River, Connecticut
The diorama of the fictional town of Winter River. Although the Connecticut town doesn’t really exist, the exterior scenes were shot in the real town of East Corinth, Vermont. This allowed me to use Google Streetview to get a good look at the buildings of the town as they appear today.
Another angle of the diorama. I was also able to use Vermont’s online surveyor map of the entire state, which allowed me to measure the dimensions of houses to get a good estimate of the size of the miniature buildings.
Two side angles of the diorama. I tried to get as accurate as I could with my recreation, including the placement of trees, streetlights, and telephone poles. The cables on the poles are made with a simple transparent PNG.
The building on the left in the film is called “Miss Shannon’s School For Girls”, but in real life it’s actually a Masonic lodge! Interestingly, the diorama is inaccurate to the real town here, as they omitted two buildings to get the “school” to fit on the diorama.
A view of the miniature bridge. The iconic covered bridge in the film was never a covered bridge in real life. The top was added to the wooden bridge for the shooting of the film, and then removed afterwards. The bridge nowadays has been completely replaced by a wider, concrete bridge. The statue with the benches seems to have never existed either, and was built for the film as well, even though there are no scenes which involve this statue. The dirt paths on the diorama were made with decals.
A view of a house, the library, and the cemetery. The brick building nowadays seems to have been severely remodeled or completely rebuilt, and the cemetery is now a parking lot.
The church, hardware store, fire department, and Jane’s real estate. The sign for the store was taken and modified from an old production photo of the film. I put a bit of extra detail into the belfry since it stands out from the other buildings. You can also see a better view of the cemetery, which includes the wreaths placed during the funeral.
The last few houses on this side of the road. The houses on this side of the diorama were much harder to recreate, as there are less shots in the film of the buildings here.
The last houses on the other side of the road. These buildings were incredibly difficult, and are not entirely accurate. The last buildings from the blue building onwards no longer exist, meaning I couldn’t use the surveyor map or Google to help. After I finished the diorama, I found a nice shot of a few of those houses in the movie, but I was too lazy to fix them.
The houses up the hill. These were quite tricky, not a lot of shots of them in the movie, Google Streetview doesn’t go up the road where these houses are. They are mostly accurate based on the information I have.
The miniature Maitland Home, and the first miniature home I built for the diorama. Using Alec Baldwin’s fingers for scale, I was able to estimate that the whole diorama is most likely a 1:75 scale. I also included the spider on the roof as seen in the beginning of the movie.
The rig holding the miniature sun, moon, and stars. It took me a total of 10 hours to figure out how the hell these things were oriented. It is most definitely not 100% accurate, and it seems that some rods move slightly between scenes (most likely from people bumping into them during or in between filming.) The string lights are made using a custom PNG for the wire, and a cylinder for the little bulb.
Also, that fan in the window spins!
Back of the Attic
A shot of the back of the attic from the diorama. Using the same techniques used to make the previous draped furniture, I was able to make a bunch more all over the back of the attic, like in the movie.
This window is only seen in one shot of the movie. It was very difficult determining the distance and scale of the walls and window because of that.
The other side of the attic. This window is never seen in the movie, only the light from it is visible. I was able to determine distance using exterior shots of the house.
This little wagon here is seen in one shot of the movie. I put way too much effort into this thing. But it looks great!
To the Afterlife
The Handbook for the Recently Deceased. Textures for the book were created using photos from an online prop auction site selling one of original books from the movie. I added the quote when looking at the book as a hint to get to the waiting room!
“In case of emergency, draw a door, knock three times.”
You can see this in action in the video showcase provided in this submission.
The Waiting Room
The Waiting Room in the Afterlife. There are only 3 scenes in the whole movie that take place in this room. I had to piece together these scenes to get an idea of the angles, dimensions, and scale of the room. The revolving bar doors are functional and can be seen in the video showcase.
The “NO EXIT” texture was created by me by modifying a real exit sign texture, trying to get it as close as I could.
The paintings on the wall are random photos of paintings I found on Google that looked somewhat similar to the ones in the film. I modified them to get them as close as I could.
A close up of the seats and table at the wall near the entrance. I am not very happy with how the gray chair turned out, it’s not very accurate and looks kind of bad.
Another shot with the table and chair, this one includes the magazine stand and ticket dispenser. Any custom magazine covers are taken from ones I could see and match to real magazines from the film.
The couch, coffee table, and chairs on the other side of the room. The couch is made from covered tables and dirty mattresses. The black table on the right is inconsistent, and only appears in the last scene with the couch. The other scenes have a different table.
Another shot of the chairs and tables on the far side of the room. The chair cushions on the base of the chairs are pillows, and the back cushion is a Modern stool. The 4 chairs also are replaced by a brown couch in the final scene of the film.
Receptionist's Desk
A shot of the receptionist’s desk. There are lights and decals placed on the windows to give the illusion of light passing through. The chandelier in the middle is made mostly of wastebins.
A closer view of the desk and “Now Serving” sign. The text and arrows are actually PNGs. I used a technique called “Shell Texturing” to give the 2d text the illusion of being 3d. Making the whole sign was very difficult as you never get to see the whole sign in the movie, only parts of it.
A closeup of the items on the desk. The “Information” sign uses the same technique as the other 3d text. The font used was modified from a similar font pixel by pixel to get it as accurate to the movie as I could. The circular cut outs in the shutters are just a circle PNG, as I cannot recreate the cutout with the existing canvas tools.
A shot of the door at the end of the waiting room. This door teleports you back to the attic. The Turn-O-Matic display at the top is seen in only one shot in the film. I had to recreate the dotted matrix display myself, as I couldn’t find a matching font to use.