It’s really hard to tell whether or not you get a kill, unless you check the killfeed every other second.
With all the great sound design in this game, were really lacking that classic kill sound. Think about FPS games- most of the good (multiplayer) ones have memorable, rewarding kill sounds. Overwatch, for example, has that little beepy click that’s satisfying to hear. It’s important to a game like this.
I would love better, more noticeable deathrattle sounds for the infected.