General Nitpicking Thread

I posted these in part of a suggestion thread I made for improvements to highrise but since these are actual bugs/issues I’m reposting them here for visibility.

The light fixtures in highrise basement had their textures broken several updates ago. They also can’t be disabled like other map-based light fixtures in the condo.

This small section of wall by the 2F hallway in Highrise cannot be edited like other map surfaces.

This pillar directly opposite from the wall shown above also cannot be edited, unlike the other pillars in Highrise.

And finally, the highrise pool’s lights cannot be edited, and automatically come on at night instead. This can cause them to bleed into spaces built over the pool which is less than ideal.

5 Likes

The Upper Cabinet item has an option to remove the frame inside it
But for the Upper Cabinet Shelf item theres not an option to remove the frame (Despite being literally the same item without the door)

These are already used smh

If they do become condo props in the future I think they should be displayed with the clean variant in the store.

8 Likes

The movie projector’s smaller reel gradually moves while it spins. It takes a bit of time for it to move off-center but given half an hour or more it becomes noticeable and after a couple hours (as seen here) it’s very off-center.

The projector shown is the ‘KWares’ version but it’s possible the OG milestone item suffers from the same issue.

7 Likes

The equipable bullpup’s description says it has iron sights, but it’s actually using a holographic sight.

5 Likes

These point to the equippable backpack rather than the Franky Fries.
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3 Likes

Also, more of an annoyance rather than a nitpick, but could this menu be ordered as:
[Edit] [Dequip] [Sell]
I keep unequipping stuff when I want to Edit them.
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7 Likes

These diagonal bricks are still here and they’re driving me crazy

1 Like

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I think the “Binder” item could use a touching up. It is extremely rudimentary, near textureless faces, with sharp edges. The inside area is just a blurry image with no normal maps.

Also, the new-ish wood materials on some old objects is very obviously mirrored and it’s kind of painful.
A quick fix would be maybe to mirror the texture vertically as well.

3 Likes

Vending machines dispense empty cans

4 Likes


new wall phone item’s cord seems to clip into walls D:

6 Likes

For some reason anyone but the DIY store owner awnsers when you go to buy anything physical in the DIY store.



3 Likes

I’m guessing it’s because the DIY shop doesn’t actually sell those items.

The items physically are in D.I.Y.'s shelves, but the actual items are sold at other stores.

1 Like

The throwable “Hotbar Gnome” does not follow the naming conventions of other similar hotbar-based projectile weapons, suggest renaming it to Throwable Gnome instead, and left mouse action seemingly does nothing

Similarly, a whole slew of projectiles spawned by hotbar-based weapons do not share consistent collision and physics rules

2 Likes

The Gnome was meant to be named outside of the naming conventions.

Just this, what is it.

Vox is selling bootleg french fries at Frankie Jr’s stand for 15,000 tickets.

This could be a bug, but no longer being able to click “Talk” until the NPC has finished speaking is very frustrating. There are plenty of reasons someone might want to skip through the messages.

5 Likes

There’s clearly no hole behind the vent that leads to the dev HQ

4 Likes