So workshop support is coming soon and I was curious if the in-game editor will be something that will allow us to create items, player models etc. from the ground up, or if it will be something to import already completed models and such to apply functions in how that current model is used. I noticed that it would be “extensive”, but how extensive?
i think its models from blender ported over to tower unite
yeah it is for converting .dae (the rigged and fully textures player-model or fully made and textured items and ect…) models files to .model (tower unite needed model file format). also what materials/textures on the player-model/item can be changed (recolored in-game) and i think it will also be used to put height of player-model and custom hat offsets on your player model .