So those of us who are into working on big condo projects which require a ton of items (canvas’, canvas blocks, etc.) may have noticed a big performance issue when it comes to 2000+ items.
I think it would be great if canvas’ and canvas cubes could be merged into a single item when placed next to each other. This would lower poly count which will increase fps a ton when done on a large scale.
For example, when making a building, you may use 20 canvas cubes for one wall. I then merge all 20 cubes into one big cube which will only have 8 corners as opposed to 160 corners. The textures will remain tiled as they were before the merge.