# Condo Design Suggestions Megathread

**URL:** <https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769>\
**Category:** Condo Suggestions\
**Created:** [October 8, 2016, 12:25am UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769 "2016-10-08T00:25:12Z")\
**Posts on this page:** 20\
**Page:** 6

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**Author:** ![ashvstheworld](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/ashvstheworld/32/85608_2.png) [@ashvstheworld](https://forums.pixeltailgames.com/u/ashvstheworld)\
**Post date:** [March 29, 2017, 12:05am UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/105 "2017-03-29T00:05:39Z")

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Since community condos are becoming a think I would love an apartment complex overlooking the plaza 😃

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**Author:** ![Javanomicron](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/javanomicron/32/10082_2.png) [@Javanomicron](https://forums.pixeltailgames.com/u/Javanomicron)\
**Post date:** [April 17, 2017, 10:03pm UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/106 "2017-04-17T22:03:28Z")

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Similiar to the log cabin idea, but I’d love a treehouse condo in the middle of a forest!

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**Author:** ![Cyann3](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/cyann3/32/32718_2.png) [@Cyann3](https://forums.pixeltailgames.com/u/Cyann3)\
**Post date:** [April 23, 2017, 1:24pm UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/107 "2017-04-23T13:24:16Z")

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How about a Synthwave/Retrowave Flatground map? Would cost something like, 1980 units.  
[![](http://orig10.deviantart.net/48c0/f/2016/204/4/b/retrowave_80_s_bg_by_rafael_de_jongh-d9wsq5j.png) ](http://orig10.deviantart.net/48c0/f/2016/204/4/b/retrowave_80_s_bg_by_rafael_de_jongh-d9wsq5j.png)

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**Author:** ![MEMEJOE\_THE\_LEGEND](https://forums.pixeltailgames.com/letter_avatar_proxy/v4/letter/m/46a35a/32.png) [@MEMEJOE\_THE\_LEGEND](https://forums.pixeltailgames.com/u/MEMEJOE_THE_LEGEND)\
**Post date:** [April 24, 2017, 3:01pm UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/108 "2017-04-24T15:01:12Z")

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abandoned lobby one

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**Author:** ![Eriberto](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/eriberto/32/52196_2.png) [@Eriberto](https://forums.pixeltailgames.com/u/Eriberto)\
**Post date:** [May 7, 2017, 5:18pm UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/109 "2017-05-07T17:18:01Z")

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Soo… I want giant condos (such as lobby/plaza/giant hotel ph) and small condos (PH/Suite) but themed like a futuristic condo (Space, Future Hotel Room/Etc) or a wild west condo (Small Village/Old Style Bar) or even an actual time (2000’s) condo with a twist like a Log Cabin or a Super secret base with tons of hidden doors (In a wardrove or a hidden passage).

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**Author:** ![BaconScout42](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/baconscout42/32/34168_2.png) [@BaconScout42](https://forums.pixeltailgames.com/u/BaconScout42)\
**Post date:** [May 12, 2017, 8:12pm UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/110 "2017-05-12T20:12:28Z")

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You guys should make a condo on moon. there would be a space station next to the condo and you can go outside explore the moon. also if you guys are going to make this you should add meteorites to the space and other stuff as well

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**Author:** ![XANA](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/xana/32/10584_2.png) [@XANA](https://forums.pixeltailgames.com/u/XANA)\
**Post date:** [May 13, 2017, 3:02pm UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/111 "2017-05-13T15:02:35Z")

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Nuclear Bunker.

To protect us from mom of course.

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**Author:** ![Eriberto](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/eriberto/32/52196_2.png) [@Eriberto](https://forums.pixeltailgames.com/u/Eriberto)\
**Post date:** [May 13, 2017, 6:13pm UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/112 "2017-05-13T18:13:21Z")

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Maybe 2 condos, one on the moon and the other in a space station

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**Author:** ![CityboyCentral](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/cityboycentral/32/11968_2.png) [@CityboyCentral](https://forums.pixeltailgames.com/u/CityboyCentral)\
**Post date:** [May 13, 2017, 11:57pm UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/113 "2017-05-13T23:57:17Z")

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How about an evil lair style condo, like inside a cave or a volcano or something [http://images.akamai.steamusercontent.com/ugc/596985016615466997/EA67CBA9E6E374567BB6F5498BB4792E0B749E34/](http://images.akamai.steamusercontent.com/ugc/596985016615466997/EA67CBA9E6E374567BB6F5498BB4792E0B749E34/)  
[https://survivetheark.com/uploads/monthly\_2015\_12/You\_Only\_Live\_Twice\_-\_Helicopter\_lands\_in\_the\_volcano.jpg.cd4e11f7998c93c0d460aa4e6af4c135.jpg](https://survivetheark.com/uploads/monthly_2015_12/You_Only_Live_Twice_-_Helicopter_lands_in_the_volcano.jpg.cd4e11f7998c93c0d460aa4e6af4c135.jpg)

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**Author:** ![CityboyCentral](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/cityboycentral/32/11968_2.png) [@CityboyCentral](https://forums.pixeltailgames.com/u/CityboyCentral)\
**Post date:** [May 14, 2017, 12:02am UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/114 "2017-05-14T00:02:54Z")

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It would also be cool if we can make our own condos via the workshop in the future.

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**Author:** ![Suburban](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/suburban/32/77213_2.png) [@Suburban](https://forums.pixeltailgames.com/u/Suburban)\
**Post date:** [May 14, 2017, 3:27am UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/115 "2017-05-14T03:27:56Z")

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While I’m not really a fan of massive condos, I feel like a shopping mall with a 90’s aesthetic would be fun. It should have planters, fountains, skylights, working escalators, and lots of empty stores for building stuff.

[![](https://i.pinimg.com/736x/d3/ff/79/d3ff7909904a785fab0b64447b49e4e2.jpg) ](https://i.pinimg.com/736x/d3/ff/79/d3ff7909904a785fab0b64447b49e4e2.jpg)

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**Author:** ![ProcopiousJones](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/procopiousjones/32/7928_2.png) [@ProcopiousJones](https://forums.pixeltailgames.com/u/ProcopiousJones)\
**Post date:** [May 14, 2017, 4:24am UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/116 "2017-05-14T04:24:50Z")

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I’m not sure how that would work as a conventional condo, but something like that may work for a community condo with some Plasa-esque mechanics built into it…

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**Author:** ![Radek](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/radek/32/53267_2.png) [@Radek](https://forums.pixeltailgames.com/u/Radek)\
**Post date:** [May 14, 2017, 1:18pm UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/117 "2017-05-14T13:18:11Z")

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When suggesting condos, then please think about how convenient it would be to build anything in it. The underwater condo has the issue that while it looks nice by the base structure, you can’t build pretty much anything in it due to its shape.

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**Author:** ![EvKem](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/evkem/32/57997_2.png) [@EvKem](https://forums.pixeltailgames.com/u/EvKem)\
**Post date:** [May 14, 2017, 2:55pm UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/118 "2017-05-14T14:55:22Z")

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okay you can just say lobby one pal

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**Author:** ![Suburban](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/suburban/32/77213_2.png) [@Suburban](https://forums.pixeltailgames.com/u/Suburban)\
**Post date:** [May 21, 2017, 1:39am UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/119 "2017-05-21T01:39:20Z")

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Since this game is obviously still in dire need of small and cheap condos, I’d love to see the return of the Swaggy Cave as a small nod to those of us that have been active since the Alpha days.

> [@Swaggy Cave](http://forums.pixeltailgames.com/t/swaggy-cave/2212):
>
> Maybe rate 420/10 to swaggy ?

 ![](https://forums.pixeltailgames.com/uploads/default/original/3X/e/c/ec942e7025dc99adcd34757992407e310ddba9af.jpg)

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**Author:** ![Niz](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/niz/32/11685_2.png) [@Niz](https://forums.pixeltailgames.com/u/Niz)\
**Post date:** [May 21, 2017, 7:19pm UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/120 "2017-05-21T19:19:16Z")

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I know I’m not the only one that wants some smaller/cozier condos.

I’m surprised no ones suggested a trailer home. Man, I’d love to see the That New Condo for this.

 ![](https://forums.pixeltailgames.com/uploads/default/original/3X/5/3/53c8588a97c2bc5375cb61b2494d3e4de2d19a8a.jpg)

 ![](https://forums.pixeltailgames.com/uploads/default/original/3X/6/5/6511cce12e39e0e3e7e5a063ef817d8116769d55.png)

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<div class="post-metadata">

**Author:** ![Eriberto](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/eriberto/32/52196_2.png) [@Eriberto](https://forums.pixeltailgames.com/u/Eriberto)\
**Post date:** [May 21, 2017, 7:44pm UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/121 "2017-05-21T19:44:30Z")

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A trailer home could be cool if they add some kind of video (optionally) thar you could use to make appear that it’s moving

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**Author:** ![vtipoman](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/vtipoman/32/58557_2.png) [@vtipoman](https://forums.pixeltailgames.com/u/vtipoman)\
**Post date:** [May 23, 2017, 6:30pm UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/122 "2017-05-23T18:30:56Z")

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Hey, I remember that  
how far we’ve got

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**Author:** ![hiotewdew](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/hiotewdew/32/57689_2.png) [@hiotewdew](https://forums.pixeltailgames.com/u/hiotewdew)\
**Post date:** [May 30, 2017, 11:04pm UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/123 "2017-05-30T23:04:46Z")

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Minigame condo. Each room has a minigame theme perhaps like windows that open up into a tiny minigame map room (not accessible) and maybe a tiny ballrace course that players can play on (no unit payout) I like the idea of just messing around with a little bit of ballrace in my condo (ofc no placement on the course xD)

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**Author:** ![Minish](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/minish/32/23506_2.png) [@Minish](https://forums.pixeltailgames.com/u/Minish)\
**Post date:** [June 2, 2017, 9:40pm UTC](https://forums.pixeltailgames.com/t/condo-design-suggestions-megathread/14769/124 "2017-06-02T21:40:05Z")

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Condo is living place, not gallery.

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