Yesterday (before the update), betting 1 coin per pull, over the course of ~7 hours I made 150,000 units. This was after about 3219 spins. (I know the exact number because I sat down with my JP starting at 185,328 and had my seat stolen at 188,547)
Betting @1 Credit: It was paying around 20,000 units per hour on average, +/- 7500ish, depending on how lucky you were. In bet by bet terms, we would make around 46.6 units per pull of the lever on average.
(Before this update) There was literally no point in betting anything more than 1. Anyone that was betting 3 or 5 were throwing their money down the drain. Because betting 1, would payout 1. Betting 3, would only payout 2, and betting 5, would only payout 3. Those ratios are 1:1, 3:2, and 5:3. Which are 1.00, 0.66, and 0.60. In addition to the worse payouts, there was no better of a chance to spin the wheel than betting 1 credits. It was bad on top of bad.
Payout Ratios: 1.00 > 0.66 > 0.60
What does this mean? That is essentially the payout ratio. You were losing 34% of your potential profits at 3 credits, and 40% of your potential profits at 5 credits. Betting 1 credit per pull was FAR more beneficial than betting 5 per.
Example: You would be rewarded 5x for your 5 one credit pulls, but if you were betting 5 credit pulls, you are only rewarded 3x.
TL:DR; The math for the machine was bad from the beginning and needed some tweaking. Now it has been nerfed to the ground and I can pretty much guarantee nobody will want to play it. I’m all for a nerf, but I don’t think this is the nerf we needed. It didn’t really fix the issues aside from 1x credit paying too much.