# Being able to kill yourself

**URL:** <https://forums.pixeltailgames.com/t/being-able-to-kill-yourself/48698>\
**Category:** SDNL Suggestions\
**Created:** [October 1, 2023, 3:35pm UTC](https://forums.pixeltailgames.com/t/being-able-to-kill-yourself/48698 "2023-10-01T15:35:04Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![rythian](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/rythian/32/83765_2.png) [@rythian](https://forums.pixeltailgames.com/u/rythian)\
**Post date:** [November 15, 2023, 10:17pm UTC](https://forums.pixeltailgames.com/t/being-able-to-kill-yourself/48698/5 "2023-11-15T22:17:27Z")

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The feature’s explained a bit more in depth in the change notes for the next update. Basically you have to hold K for a bit, and if someone is attacking you while you’re holding down the button, they’ll still get credit for killing you:

> [@Update Hotfix 0.17.4.0](https://forums.pixeltailgames.com/t/update-hotfix-0-17-4-0/49105/12):
>
> “SDNL: You can now force a respawn (using the K key by default). This has a wind up to it, and if another player is already damaging you while you are doing it - they will still get the kill” has been checked off on the “Changes” checklist. “SDNL: Fixed kill icon defaulting to prop kill (now uses skull icon)” has been checked off on the “Bug Fixes” checklist.

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