# An Escalating Experience

**URL:** <https://forums.pixeltailgames.com/t/an-escalating-experience/1735>\
**Category:** Old Developments\
**Created:** [August 10, 2015, 5:26am UTC](https://forums.pixeltailgames.com/t/an-escalating-experience/1735 "2015-08-10T05:26:47Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Zak](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/zak/32/13_2.png) [@Zak](https://forums.pixeltailgames.com/u/Zak)\
**Post date:** [August 10, 2015, 5:29am UTC](https://forums.pixeltailgames.com/t/an-escalating-experience/1735/3 "2015-08-10T05:29:55Z")

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Also check out @donglekumquat’s post, his audio is the gr8est.

> [@An Audial Tour of the Plaza](http://forums.pixeltailgames.com/t/an-audial-tour-of-the-plaza/1732):
>
> Make sure you wear headphones!! It won’t work otherwise! Foohy and I have had our noses to the grindstone working out this KILLER soundscape and spatialization system. HRTF is an Oculus VR spatialization algorithm that mimics the way your brain perceives natural audio, similar to a binaural recording. Simply put, your brain perceives the direction a sound comes from by the tiny amount of time it takes for the sound to reach one ear, then the other. We hope to have an option to enable/disable H…

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