When you have an item selected and have the little window open for transform, rotation, and scaling, there’s a button that allowed you to open the edit menu for the selected object without having to close the menu, right click, and hit edit.
When you do this, it’ll open the edit menu, leaving the manipulate one open as well. Inside the edit menu though there isn’t an option to do the opposite, only sell, stash, and lock. I think it’d be sorta useful if the manipulate button were in that section of buttons,
also it appears that the button for the Manipulate window is called Move and look how happy they look next to each other when you hover over an entry in the Item FInder,
they’re like best buds and should be in each others respective menus.