# A VR Machine

**URL:** <https://forums.pixeltailgames.com/t/a-vr-machine/15468>\
**Category:** Condo Showcase\
**Created:** [November 7, 2016, 5:03am UTC](https://forums.pixeltailgames.com/t/a-vr-machine/15468 "2016-11-07T05:03:00Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![Suburban](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/suburban/32/77213_2.png) [@Suburban](https://forums.pixeltailgames.com/u/Suburban)\
**Post date:** [November 7, 2016, 5:03am UTC](https://forums.pixeltailgames.com/t/a-vr-machine/15468/1 "2016-11-07T05:03:01Z")

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I made this VR room thing by shoving a chair in front of a curved TV and then building a box around it. I like playing videos that were recorded from GoPros on RC cars and stuff on it.

[![](http://i.imgur.com/CLTfgtp.jpg) ](http://i.imgur.com/CLTfgtp.jpg)

[![](http://i.imgur.com/9tnEqru.jpg) ](http://i.imgur.com/9tnEqru.jpg)

Outside:

[![](http://i.imgur.com/U7t2vgy.jpg) ](http://i.imgur.com/U7t2vgy.jpg)

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**Author:** ![rythian](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/rythian/32/83765_2.png) [@rythian](https://forums.pixeltailgames.com/u/rythian)\
**Post date:** [November 7, 2016, 5:09am UTC](https://forums.pixeltailgames.com/t/a-vr-machine/15468/2 "2016-11-07T05:09:36Z")

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Nice!

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**Author:** ![ScrungoBungus](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/scrungobungus/32/15550_2.png) [@ScrungoBungus](https://forums.pixeltailgames.com/u/ScrungoBungus)\
**Post date:** [November 7, 2016, 5:15am UTC](https://forums.pixeltailgames.com/t/a-vr-machine/15468/3 "2016-11-07T05:15:22Z")

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if only TU had VR support

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**Author:** ![Thatoneguy1947](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/thatoneguy1947/32/25486_2.png) [@Thatoneguy1947](https://forums.pixeltailgames.com/u/Thatoneguy1947)\
**Post date:** [November 7, 2016, 5:18am UTC](https://forums.pixeltailgames.com/t/a-vr-machine/15468/4 "2016-11-07T05:18:57Z")

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Doesn’t it? I saw somewhere that it should.

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**Author:** ![ScrungoBungus](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/scrungobungus/32/15550_2.png) [@ScrungoBungus](https://forums.pixeltailgames.com/u/ScrungoBungus)\
**Post date:** [November 7, 2016, 5:19am UTC](https://forums.pixeltailgames.com/t/a-vr-machine/15468/5 "2016-11-07T05:19:31Z")

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They said that VR only works for games that were designed for VR

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**Author:** ![Thatoneguy1947](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/thatoneguy1947/32/25486_2.png) [@Thatoneguy1947](https://forums.pixeltailgames.com/u/Thatoneguy1947)\
**Post date:** [November 7, 2016, 5:20am UTC](https://forums.pixeltailgames.com/t/a-vr-machine/15468/6 "2016-11-07T05:20:27Z")

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Huh, you sure? I heard Tower Unite was getting VR support for the oculus or something.

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**Author:** ![ScrungoBungus](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/scrungobungus/32/15550_2.png) [@ScrungoBungus](https://forums.pixeltailgames.com/u/ScrungoBungus)\
**Post date:** [November 7, 2016, 5:21am UTC](https://forums.pixeltailgames.com/t/a-vr-machine/15468/7 "2016-11-07T05:21:57Z")

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> [@When can we expect VR to be enabled again?](https://forums.pixeltailgames.com/t/when-can-we-expect-vr-to-be-enabled-again/14912/3):
>
> VR isn’t a priority for the game at the the moment, and it is unknown if the feature will return in the future. When we were originally planning VR support, the VR landscape was a very different beast than it is now, and we would have to fully re-do complete sections of the game to support it.

i read this

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**Author:** ![Thatoneguy1947](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/thatoneguy1947/32/25486_2.png) [@Thatoneguy1947](https://forums.pixeltailgames.com/u/Thatoneguy1947)\
**Post date:** [November 7, 2016, 7:08am UTC](https://forums.pixeltailgames.com/t/a-vr-machine/15468/8 "2016-11-07T07:08:47Z")

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Well, they could have a VR game seperate from Tower Unite, like a Vr experience or something? It’ll be free to anyone with Tower Unite and a VR headset ofcourse.

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**Author:** ![Jordan](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/jordan/32/15724_2.png) [@Jordan](https://forums.pixeltailgames.com/u/Jordan)\
**Post date:** [November 7, 2016, 9:36am UTC](https://forums.pixeltailgames.com/t/a-vr-machine/15468/9 "2016-11-07T09:36:16Z")

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And roomscale, somehow. Would be cool to go into a lobby and see people moving around with the controllers, would certainly make the lobby feel more alive, so to speak. Gives players another level of interaction. Plus roomscale is just awesome.

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**Author:** ![ScrungoBungus](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/scrungobungus/32/15550_2.png) [@ScrungoBungus](https://forums.pixeltailgames.com/u/ScrungoBungus)\
**Post date:** [November 8, 2016, 12:26am UTC](https://forums.pixeltailgames.com/t/a-vr-machine/15468/10 "2016-11-08T00:26:28Z")

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i was only saying what caboose said  
im not against VR TU
