UPDATE!! This apparently only works for the host, as tested by my friend ThurDoDinok
This was something I discovered completely by accident when building on a map I’m working on currently. Turns out, you can activate NPC dialogue THROUGH a teleporter by setting the teleporter exit to be right in front of an NPC.
This could be used for many things, really. I have a really quick example I threw together in this video below, but I really do think this opens up a lot of possibilities!
I could be completely out of the loop, and this could be a well-known trick, but if you didn’t know this either then hey! Here ya go <3
Nice find for the Out of Bounds NPC trick. Now I don’t have to worry about having disproportional invisible NPC obstructing my clicks in the middle of the build.