Notice: All items below are provided without context. There is NO guarantee anything featured in them will be present in the final release. These items are shown from RAW development. Items are in chronological order, bottom being most recent. All images/media posted by developers are copyright PixelTail Games LLC .
Notice: All items below are provided without context. There is NO guarantee anything featured in them will be present in the final release. These items are shown from RAW development. Items are in chronological order, bottom being most recent. All images/media posted by developers are copyright PixelTail Games LLC .
Notice: All items below are provided without context. There is NO guarantee anything featured in them will be present in the final release. These items are shown from RAW development. Items are in chronological order, bottom being most recent. All images/media posted by developers are copyright PixelTail Games LLC .
My quick feedback on this is that it’s a bit slow. If I want to play another round on the same machine right away, I’d have to wait those good 4-5 seconds before my screen is clear. You could make the ticket particles fall faster, and leave the number for 3 seconds instead.
Notice: All items below are provided without context. There is NO guarantee anything featured in them will be present in the final release. These items are shown from RAW development. Items are in chronological order, bottom being most recent. All images/media posted by developers are copyright PixelTail Games LLC .