April 14th, 2017
Notice: All items below are provided without context. For more detailed development updates, visit our Tumblr at http://pixeltailgames.tumblr.com/
April 14th, 2017
Notice: All items below are provided without context. For more detailed development updates, visit our Tumblr at http://pixeltailgames.tumblr.com/
Am i going too far already?
…because uhhh i made this at 1 AM with my craptop… lower your volume first…
music used: https://www.youtube.com/watch?v=S3202EhSRkY
I was actually inspired by something I’d seen on Discovery a while back. http://netstorage.discovery.com/feeds/brightcove/asset-stills/dsc/124532388972212847103001197_Floating_City.jpg
April 19th, 2017
Notice: All items below are provided without context. For more detailed development updates, visit our Tumblr at http://pixeltailgames.tumblr.com/
guess my age
Something seems, off.
So i got an idea at school and decided to continue with “a better hobby” of “fixing sneak peek videos”, here it is.
Jump(scare) warning, watch/listen at your own risk
I warned you man, it’s an awful fix in disguise!
okay but can we talk about the jump that was in the second video
i know its for dev testing but holy shit it makes me jealous.
Umm, is it just me, or are the video players broken on my end… (they somehow work fine on Internet Explorer, maybe this is a Firefox issue)
Sorry about that, i’ll slap in a “jump warning”, we still can talk if you want.
EDIT Wait, now i know what you mean, sorry again!
Yeah, uh, oops. I test in Lobby mode for the weapons (there is no difference between games) because it launches quicker.
April 20th, 2017
Notice: All items below are provided without context. For more detailed development updates, visit our Tumblr at http://pixeltailgames.tumblr.com/
I can imagine all the breakable stuff being wrecked in a game of Virus…
Will these destroyable things stay broken between rounds? I hope so.
Yes
beautiful.