# \[56K Modem Warning\] Tower Unite Discord Development Sneak Peek

**URL:** <https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661>\
**Category:** Development Blogs\
**Created:** [September 26, 2015, 6:57am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661 "2015-09-26T06:57:09Z")\
**Posts on this page:** 20\
**Page:** 82

<div class="post-metadata">

**Author:** ![anon68632391](https://forums.pixeltailgames.com/letter_avatar_proxy/v4/letter/a/5daacb/32.png) [@anon68632391](https://forums.pixeltailgames.com/u/anon68632391)\
**Post date:** [June 5, 2016, 3:31am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1653 "2016-06-05T03:31:29Z")

</div>

Ye le Caboose is not ded!

---

<div class="post-metadata">

**Author:** ![Sabrina](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/sabrina/32/83818_2.png) [@Sabrina](https://forums.pixeltailgames.com/u/Sabrina)\
**Post date:** [June 5, 2016, 7:11am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1654 "2016-06-05T07:11:02Z")

</div>

**June 5th, 2016**

_ **Notice: All items below are provided without context. There is NO guarantee anything featured in them will be present in the final release. These items are shown from RAW development. Items are in chronological order, bottom being most recent.** _

* * *

[![](http://img.macdguy.org/i/2016-06/2016-06-04_23-30-13.jpg) ](http://img.macdguy.org/i/2016-06/2016-06-04_23-30-13.jpg)  
[![](http://img.macdguy.org/i/2016-06/2016-06-05_00-08-32.jpg) ](http://img.macdguy.org/i/2016-06/2016-06-05_00-08-32.jpg)  
[![](http://img.macdguy.org/i/2016-06/2016-06-05_00-10-24.png) ](http://img.macdguy.org/i/2016-06/2016-06-05_00-10-24.png)

---

<div class="post-metadata">

**Author:** ![rythian](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/rythian/32/83765_2.png) [@rythian](https://forums.pixeltailgames.com/u/rythian)\
**Post date:** [June 5, 2016, 7:25am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1655 "2016-06-05T07:25:39Z")

</div>

New textures?  
Yes please

---

<div class="post-metadata">

**Author:** ![macdguy](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/macdguy/32/3448_2.png) [@macdguy](https://forums.pixeltailgames.com/u/macdguy)\
**Post date:** [June 5, 2016, 7:27am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1656 "2016-06-05T07:27:58Z")

</div>

New shaders.

---

<div class="post-metadata">

**Author:** ![rythian](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/rythian/32/83765_2.png) [@rythian](https://forums.pixeltailgames.com/u/rythian)\
**Post date:** [June 5, 2016, 7:28am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1657 "2016-06-05T07:28:33Z")

</div>

Oh. The sand textures look new, though.

---

<div class="post-metadata">

**Author:** ![EvKem](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/evkem/32/57997_2.png) [@EvKem](https://forums.pixeltailgames.com/u/EvKem)\
**Post date:** [June 5, 2016, 7:38am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1658 "2016-06-05T07:38:54Z")

</div>

I think that’s the lighting. Sunset in condos makes stuff look orange.

---

<div class="post-metadata">

**Author:** ![Rad](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/rad/32/7307_2.png) [@Rad](https://forums.pixeltailgames.com/u/Rad)\
**Post date:** [June 5, 2016, 7:39am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1659 "2016-06-05T07:39:08Z")

</div>

it actually looks good, nice work devs. 🙂

---

<div class="post-metadata">

**Author:** ![Radek](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/radek/32/53267_2.png) [@Radek](https://forums.pixeltailgames.com/u/Radek)\
**Post date:** [June 5, 2016, 8:16am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1660 "2016-06-05T08:16:45Z")

</div>

You forgot to mention the fact that it’s in chronological order.

---

<div class="post-metadata">

**Author:** ![Spriteclad](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/spriteclad/32/20415_2.png) [@Spriteclad](https://forums.pixeltailgames.com/u/Spriteclad)\
**Post date:** [June 5, 2016, 8:22am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1661 "2016-06-05T08:22:41Z")

</div>

The new water looks INSANELY good. 😄

---

<div class="post-metadata">

**Author:** ![GreenGiant](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/greengiant/32/24829_2.png) [@GreenGiant](https://forums.pixeltailgames.com/u/GreenGiant)\
**Post date:** [June 5, 2016, 9:39am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1662 "2016-06-05T09:39:04Z")

</div>

The voice chat occlusion thing looks really neat, is that a planned feature for the game or was it just some testing?

---

<div class="post-metadata">

**Author:** ![Alaiskai](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/alaiskai/32/4723_2.png) [@Alaiskai](https://forums.pixeltailgames.com/u/Alaiskai)\
**Post date:** [June 5, 2016, 10:08am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1663 "2016-06-05T10:08:10Z")

</div>

This is going well 😃

---

<div class="post-metadata">

**Author:** ![Nate214](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/nate214/32/11904_2.png) [@Nate214](https://forums.pixeltailgames.com/u/Nate214)\
**Post date:** [June 5, 2016, 2:53pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1664 "2016-06-05T14:53:40Z")

</div>

planned. It was in the trello for 0.1.1.5

---

<div class="post-metadata">

**Author:** ![MrDerpHerpin](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/mrderpherpin/32/20392_2.png) [@MrDerpHerpin](https://forums.pixeltailgames.com/u/MrDerpHerpin)\
**Post date:** [June 5, 2016, 3:10pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1665 "2016-06-05T15:10:22Z")

</div>

please update the UE4 version TU runs on as there is an update (and a big one) ready that would more than likely make TU run better, oh and keep up the good work devs!

---

<div class="post-metadata">

**Author:** ![rileyzzz](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/rileyzzz/32/25205_2.png) [@rileyzzz](https://forums.pixeltailgames.com/u/rileyzzz)\
**Post date:** [June 5, 2016, 4:29pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1666 "2016-06-05T16:29:58Z")

</div>

@MrDerpHerpin They can’t until FMOD, one of the third party plugins i saw in the files, supports 4.12.

---

<div class="post-metadata">

**Author:** ![ColeSan](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/colesan/32/10177_2.png) [@ColeSan](https://forums.pixeltailgames.com/u/ColeSan)\
**Post date:** [June 6, 2016, 5:33pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1667 "2016-06-06T17:33:19Z")

</div>

Hey guys idk if this suggestion belongs here, but what if there was a canvas but for 3d files, like fbx or obj. That way people could have true statue canvases, or whatever other 3D file they want or want to show off.  
Just a cool thought, love you all.

---

<div class="post-metadata">

**Author:** ![GreenGiant](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/greengiant/32/24829_2.png) [@GreenGiant](https://forums.pixeltailgames.com/u/GreenGiant)\
**Post date:** [June 6, 2016, 6:33pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1668 "2016-06-06T18:33:36Z")

</div>

That would be amazing, however I’m not sure if it could be implemented easily. Sounds like a lot of work.

---

<div class="post-metadata">

**Author:** ![Nate214](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/nate214/32/11904_2.png) [@Nate214](https://forums.pixeltailgames.com/u/Nate214)\
**Post date:** [June 6, 2016, 6:58pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1669 "2016-06-06T18:58:51Z")

</div>

put it in the item suggestions megathread  
however i think someone’s suggested it before.  
yeah found it

> [@Item Suggestions Megathread](https://forums.pixeltailgames.com/t/item-suggestions-megathread/5522/183):
>
> I was thinking on a item that let you display .obj files or 3d files (Like Canvas but with 3d models).

---

<div class="post-metadata">

**Author:** ![ColeSan](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/colesan/32/10177_2.png) [@ColeSan](https://forums.pixeltailgames.com/u/ColeSan)\
**Post date:** [June 6, 2016, 7:29pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1670 "2016-06-06T19:29:15Z")

</div>

A problem with that idea though is it would include a sphere or projection. I’m talking about possibly just the raw object.  
I don’t know the challenges in implementing something like this, but Sketchfab is an easy way to upload 3D filed to the inernet that could be utilized. Games like Secondlife do something similar, and you can implement your own objects in gmod.

---

<div class="post-metadata">

**Author:** ![ColeSan](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/colesan/32/10177_2.png) [@ColeSan](https://forums.pixeltailgames.com/u/ColeSan)\
**Post date:** [June 6, 2016, 7:30pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1671 "2016-06-06T19:30:53Z")

</div>

The only gameplay problem is that it could make people want to just import files instead of buying the ones created, but simply creating a high pricepoint for these 3D canvases would fix that problem.

---

<div class="post-metadata">

**Author:** ![Florensie](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/florensie/32/5843_2.png) [@Florensie](https://forums.pixeltailgames.com/u/Florensie)\
**Post date:** [June 6, 2016, 8:11pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/1672 "2016-06-06T20:11:06Z")

</div>

I feel that’s something for the workshop.

[Previous page](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661.md?page=81)

[Next page](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661.md?page=83)
