# \[56K Modem Warning\] Tower Unite Discord Development Sneak Peek

**URL:** <https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661>\
**Category:** Development Blogs\
**Created:** [September 26, 2015, 6:57am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661 "2015-09-26T06:57:09Z")\
**Posts on this page:** 20\
**Page:** 24

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**Author:** ![zombieassasin417](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/zombieassasin417/32/13193_2.png) [@zombieassasin417](https://forums.pixeltailgames.com/u/zombieassasin417)\
**Post date:** [December 25, 2015, 11:11pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/475 "2015-12-25T23:11:23Z")

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Well if anything, it’s an interesting concept for anyone who wants to make some workshop content down the line

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**Author:** ![rythian](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/rythian/32/83765_2.png) [@rythian](https://forums.pixeltailgames.com/u/rythian)\
**Post date:** [December 26, 2015, 5:36am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/476 "2015-12-26T05:36:10Z")

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I honestly think the robot will be the NPC for that tech store or whatever it’s called.

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**Author:** ![Arctiq](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/arctiq/32/2070_2.png) [@Arctiq](https://forums.pixeltailgames.com/u/Arctiq)\
**Post date:** [December 27, 2015, 5:46pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/477 "2015-12-27T17:46:41Z")

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That would be cool. But as Caboose stated before, they considered replacing all the shop npc’s with the robots.

Edit: Here’s an idea for the robots. They could have their own unique texture for each store. Like, for Central Circuit, the robot could be painted like a circuit board. And for the furniture store, it could be wooden, etc.

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**Author:** ![Erickson9610](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/erickson9610/32/75910_2.png) [@Erickson9610](https://forums.pixeltailgames.com/u/Erickson9610)\
**Post date:** [December 27, 2015, 6:37pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/478 "2015-12-27T18:37:47Z")

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I just kinda feel more comfortable with human NPCs managing the shops. They make me feel like I’m actually in a place inhabited by people, instead of some sort of futuristic vacation spot managed by AI. Robots lack the personality that a human NPC could have.

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**Author:** ![vtipoman](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/vtipoman/32/58557_2.png) [@vtipoman](https://forums.pixeltailgames.com/u/vtipoman)\
**Post date:** [December 27, 2015, 7:20pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/479 "2015-12-27T19:20:08Z")

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Personally, I find human NPCs more unsettling.  
Standing there, all the time…  
selling stuff…  
in exchange for made-up currency  
all the time  
alone  
sad

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**Author:** ![Erickson9610](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/erickson9610/32/75910_2.png) [@Erickson9610](https://forums.pixeltailgames.com/u/Erickson9610)\
**Post date:** [December 27, 2015, 7:44pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/480 "2015-12-27T19:44:54Z")

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IMO, all that needs to happen is to give the NPCs character, and maybe some voice acting. There’s only one of each store NPC, so it’s possible to make them interesting in some sort of way. NPCs could also sit down in a chair next to them if they get tired of standing or stretch.

However, it would be very interesting to have the robots replace the NPCs as they go on a ‘lunch break’ or take a walk around the plaza or sleep for the night. When the NPCs get back, they replace the robots once more and the cycle repeats.

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**Author:** ![ProcrastinatorMax](https://forums.pixeltailgames.com/letter_avatar_proxy/v4/letter/p/b77776/32.png) [@ProcrastinatorMax](https://forums.pixeltailgames.com/u/ProcrastinatorMax)\
**Post date:** [December 27, 2015, 8:53pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/481 "2015-12-27T20:53:39Z")

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> [@Erickson9610](#):
>
> …have the robots replace the NPCs as they go on a ‘lunch break’ or take a walk around the plaza or sleep for the night.

This is actually a great compromise between having NPCs and having robots.

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**Author:** ![Radek](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/radek/32/53267_2.png) [@Radek](https://forums.pixeltailgames.com/u/Radek)\
**Post date:** [December 27, 2015, 9:18pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/482 "2015-12-27T21:18:35Z")

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> [@Erickson9610](#):
>
> However, it would be very interesting to have the robots replace the NPCs as they go on a ‘lunch break’ or take a walk around the plaza or sleep for the night.

That’s just a brilliant idea. Should even happen.

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**Author:** ![vtipoman](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/vtipoman/32/58557_2.png) [@vtipoman](https://forums.pixeltailgames.com/u/vtipoman)\
**Post date:** [December 27, 2015, 10:30pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/483 "2015-12-27T22:30:49Z")

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> [@Erickson9610](#):
>
> voice acting

Welcome! What are ya buying?  
Excellent choice mate!  
Come back any time!  
(I know these are from a different game, but hey… nostalgia)

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**Author:** ![zombieassasin417](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/zombieassasin417/32/13193_2.png) [@zombieassasin417](https://forums.pixeltailgames.com/u/zombieassasin417)\
**Post date:** [December 27, 2015, 11:56pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/484 "2015-12-27T23:56:41Z")

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What if they’re just like the synths from fallout…

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**Author:** ![Sabrina](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/sabrina/32/83818_2.png) [@Sabrina](https://forums.pixeltailgames.com/u/Sabrina)\
**Post date:** [December 28, 2015, 12:49am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/485 "2015-12-28T00:49:42Z")

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**December 27th, 2015**

_ **Notice: All items below are provided without context. There is NO guarantee anything featured in them will be present in the final release. These items are shown from RAW development. Items are in chronological order, bottom being most recent.** _

* * *

 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/5/57b215483cf9a929627fe98739e6cf813219f21b.jpg)

[http://img.macdguy.org/i/2015-12/2015-12-27\_16-36-35.webm](http://img.macdguy.org/i/2015-12/2015-12-27_16-36-35.webm)
  
 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/7/7dfcdc72a8567d02a0c8236840e48f42fc241750.png)

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**Author:** ![Drachen](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/drachen/32/12014_2.png) [@Drachen](https://forums.pixeltailgames.com/u/Drachen)\
**Post date:** [December 28, 2015, 1:48am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/486 "2015-12-28T01:48:29Z")

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That would be pretty neat to run.

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**Author:** ![Cakemagic](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/cakemagic/32/26308_2.png) [@Cakemagic](https://forums.pixeltailgames.com/u/Cakemagic)\
**Post date:** [December 28, 2015, 11:05pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/487 "2015-12-28T23:05:13Z")

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![](https://forums.pixeltailgames.com/uploads/default/original/2X/2/20e6c9b7c298564d09de74662a67e0f174dc852b.png)

Looks like this is it for tower.  
gg everyone it was a fun ride until it came to a huge screeching halt for little reason

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**Author:** ![Sabrina](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/sabrina/32/83818_2.png) [@Sabrina](https://forums.pixeltailgames.com/u/Sabrina)\
**Post date:** [December 29, 2015, 12:17am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/488 "2015-12-29T00:17:33Z")

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**December 28th, 2015**

_ **Notice: All items below are provided without context. There is NO guarantee anything featured in them will be present in the final release. These items are shown from RAW development. Items are in chronological order, bottom being most recent.** _

* * *

 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/b/baf4c86b4a435491a7434febeee0cf5ee164f374.jpg)  
 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/9/959a6ab0544476496f5e3c063ef039f8c4f4d12a.jpg)  
 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/5/5deae7d5bbeafe30659254dc80ad2d8c9684bfe6.jpg)  
 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/7/7c432754647db40ef3f239c667e69a8e712c04f8.png)  
 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/2/25eb36b985cb12e85f273855063238a6bdb09023.png)

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**Author:** ![SpongePierre](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/spongepierre/32/6356_2.png) [@SpongePierre](https://forums.pixeltailgames.com/u/SpongePierre)\
**Post date:** [December 29, 2015, 10:56am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/489 "2015-12-29T10:56:36Z")

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yay, the golf on the moon is back here :3

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**Author:** ![Sabrina](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/sabrina/32/83818_2.png) [@Sabrina](https://forums.pixeltailgames.com/u/Sabrina)\
**Post date:** [December 29, 2015, 10:44pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/490 "2015-12-29T22:44:30Z")

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**December 29th, 2015**

_ **Notice: All items below are provided without context. There is NO guarantee anything featured in them will be present in the final release. These items are shown from RAW development. Items are in chronological order, bottom being most recent.** _

* * *

 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/e/e1fc4004b1944f3759b8769638c09b6237100035.png)  
 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/8/85b2d8b0d74f98ef47ab6937300ccbd2df5dc912.png)  
 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/c/cdcb9c5f190018d1e1f16ace9662fbd7fad05276.png)  
 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/d/d7c7726be13269fd50352c3b609b714246f8fa77.jpg)  
 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/4/4306da021d166288c2c7d153eae4753b06f27ef3.jpg)  
 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/6/6c00901e3451cedfacc9331c985a926c64287929.jpg)  
 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/8/8883a84d775d69742470f4c893a3c8abb06621da.jpg)  
 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/2/21df5b458087f39cc520f43e03acc1815e3d8506.jpg)  
 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/6/6bd32c685b88f1afb01ebf48e3a1fed5796f58f0.png)  
 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/a/ab0981fcd269eb8323218504cd81a2d60531abe4.jpg)  
 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/f/f3c4f87c26288744c25e7a1eb3cc360446169271.png)  
 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/9/9203071ed310cda08de1b12c4d3f91a0a24cf91f.png)  
 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/8/831e004781b7d2450ecf8757d7a5d12bcf50ab71.png)

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**Author:** ![SpongePierre](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/spongepierre/32/6356_2.png) [@SpongePierre](https://forums.pixeltailgames.com/u/SpongePierre)\
**Post date:** [December 29, 2015, 11:35pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/491 "2015-12-29T23:35:06Z")

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I checked my backer panel again and everything is validated, is good, though I especially can’t wait for an Email to be sure they got the informations

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**Author:** ![rythian](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/rythian/32/83765_2.png) [@rythian](https://forums.pixeltailgames.com/u/rythian)\
**Post date:** [December 29, 2015, 11:39pm UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/492 "2015-12-29T23:39:28Z")

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Since I got my computer I forgot to enter my stuff again, but I did it now.

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**Author:** ![Arctiq](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/arctiq/32/2070_2.png) [@Arctiq](https://forums.pixeltailgames.com/u/Arctiq)\
**Post date:** [December 30, 2015, 3:16am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/493 "2015-12-30T03:16:42Z")

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![](https://forums.pixeltailgames.com/uploads/default/original/2X/3/33250e276f81e641f5e938d20b3b4480bc5d4e7b.png)

Just for a little context.

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**Author:** ![113mac113](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/113mac113/32/2132_2.png) [@113mac113](https://forums.pixeltailgames.com/u/113mac113)\
**Post date:** [December 30, 2015, 4:05am UTC](https://forums.pixeltailgames.com/t/56k-modem-warning-tower-unite-discord-development-sneak-peek/2661/494 "2015-12-30T04:05:33Z")

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Multiple planets sounds really cool. Much better than just copy and pasting moon from GMT.

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