# \[5.1.0\] Bullets are attracted to the helicopter for some reason

**URL:** <https://forums.pixeltailgames.com/t/5-1-0-bullets-are-attracted-to-the-helicopter-for-some-reason/28463>\
**Category:** Beta Bug Report\
**Created:** [August 3, 2018, 5:26pm UTC](https://forums.pixeltailgames.com/t/5-1-0-bullets-are-attracted-to-the-helicopter-for-some-reason/28463 "2018-08-03T17:26:20Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![jwump](https://forums.pixeltailgames.com/letter_avatar_proxy/v4/letter/j/b9e5f3/32.png) [@jwump](https://forums.pixeltailgames.com/u/jwump)\
**Post date:** [August 3, 2018, 5:26pm UTC](https://forums.pixeltailgames.com/t/5-1-0-bullets-are-attracted-to-the-helicopter-for-some-reason/28463/1 "2018-08-03T17:26:20Z")

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![](https://forums.pixeltailgames.com/uploads/default/original/3X/a/b/abc6c5460a19b4fc4c256b52f5f069b080ee52d5.PNG)

The bullet line thingys are bending away and hitting the side of the helicopter.

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**Author:** ![Omega\_Haxors](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/omega_haxors/32/29135_2.png) [@Omega\_Haxors](https://forums.pixeltailgames.com/u/Omega_Haxors)\
**Post date:** [August 5, 2018, 5:38pm UTC](https://forums.pixeltailgames.com/t/5-1-0-bullets-are-attracted-to-the-helicopter-for-some-reason/28463/2 "2018-08-05T17:38:49Z")

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It’s because you’re standing inside the helicopter’s hitbox, and the bullet traces itself from the gun tip to the center of the object that it hit. On a zombie with a small hitbox that’s fine, but a large one like the helicopter it’s pretty obviously wrong.

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**Author:** ![Antlion](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/antlion/32/53747_2.png) [@Antlion](https://forums.pixeltailgames.com/u/Antlion)\
**Post date:** [August 7, 2018, 7:21pm UTC](https://forums.pixeltailgames.com/t/5-1-0-bullets-are-attracted-to-the-helicopter-for-some-reason/28463/3 "2018-08-07T19:21:15Z")

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I think the real bug here is that the helicopter hitbox is effected by bullets, it should really just be detecting if the players are inside of it or not.

Ya, I know game making stuff.
