# 2026 Longterm Bug Roundup Thread

**URL:** <https://forums.pixeltailgames.com/t/2026-longterm-bug-roundup-thread/54603>\
**Category:** Bug Report\
**Created:** [January 26, 2026, 9:13pm UTC](https://forums.pixeltailgames.com/t/2026-longterm-bug-roundup-thread/54603 "2026-01-26T21:13:22Z")\
**Posts on this page:** 1\
**Showing post:** 31

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**Author:** ![PepperRoni](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/pepperroni/32/74029_2.png) [@PepperRoni](https://forums.pixeltailgames.com/u/PepperRoni)\
**Post date:** [February 15, 2026, 2:05am UTC](https://forums.pixeltailgames.com/t/2026-longterm-bug-roundup-thread/54603/31 "2026-02-15T02:05:29Z")

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> [@\[0.18.8.0\] Grid Snap Size rounds to a whole number when using a decimal value](https://forums.pixeltailgames.com/t/0-18-8-0-grid-snap-size-rounds-to-a-whole-number-when-using-a-decimal-value/52805/2):
>
> Bumping, still an issue as of [0.18.10.0]

> [@\[1.0.2.0\] Workshop Sound Emitter FadeIn bug](https://forums.pixeltailgames.com/t/1-0-2-0-workshop-sound-emitter-fadein-bug/53795):
>
> When given lower or higher Volume setting, workshop sound emitters will play quieter or louder on their first loop when started with a FadeIn input. Steps to Reproduce Create workshop sound emitter. Give it a sound. Set it’s volume to anything above or below 1. Set PlayOnce to Off. Connect it to a button and give it a FadeIn input of any duration. Listen. What I expected to happen The sound emitter plays at a consistent volume once it finishes fading in. What happened The sound emitter sou…

> [@\[0.17.13.0\] Fullscreen broken for Projectors](https://forums.pixeltailgames.com/t/0-17-13-0-fullscreen-broken-for-projectors/51081):
>
> Watching media in fullscreen with a projector player (Projector, Old Theater Projector) does not work, instead displaying as a blank screen.

> [@\[0.17.13.0\] Avatars no longer hold up Libretro consoles when playing them](https://forums.pixeltailgames.com/t/0-17-13-0-avatars-no-longer-hold-up-libretro-consoles-when-playing-them/51041):
>
> Previously, players would hold their portable libretro consoles up to signify to other players they were playing a game. Currently they no longer do that. [Tower-Win64-Shipping\_uV5UrSd32S]

Would greatly appreciate if these got some attention!

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