# \[1.1.2.0\] Post Process Volume: Pixelate + Posterize filter unseen to guests upon condo arrival

**URL:** <https://forums.pixeltailgames.com/t/1-1-2-0-post-process-volume-pixelate-posterize-filter-unseen-to-guests-upon-condo-arrival/54447>\
**Category:** Bug Report\
**Created:** [December 17, 2025, 6:43am UTC](https://forums.pixeltailgames.com/t/1-1-2-0-post-process-volume-pixelate-posterize-filter-unseen-to-guests-upon-condo-arrival/54447 "2025-12-17T06:43:35Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![anna](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/anna/32/75789_2.png) [@anna](https://forums.pixeltailgames.com/u/anna)\
**Post date:** [December 17, 2025, 6:43am UTC](https://forums.pixeltailgames.com/t/1-1-2-0-post-process-volume-pixelate-posterize-filter-unseen-to-guests-upon-condo-arrival/54447/1 "2025-12-17T06:43:35Z")

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First of all; HUGE thanks to Bernadetta for helping me bug test this!!  
We stream each other’s screen to see which things that aren’t synced properly.  
This took me a long time testing everything on Post Process volume and I discovered something.

**Pixelate and Posterize filter are never visible for all of guests upon condo arrival.**

I tested different conditions such as if players are inside or outside volume upon condo arrival; both with Global toggle turned on and off; _results will be always same._

Respawning won’t fix the issue as Pixelate and Posterize filter will remain unseen for others other than the host.

Pixelate and Posterize **will become visible** for everyone after host edits Pixelate & Posterize option while in the same session as everyone else. _But effect is only temporary._ If same people leaves and re-enters the condo; they won’t see Pixelate & Posterize effect until host updates them again.

This is a problem for themed Condos that relies on Pixelate/Posterize filter to be visible from the start; otherwise it breaks the atmosphere with no Pixelate & Posterize filter applied and Host would have to edit them to re-sync every time for new arrivals

# Steps to Reproduce

-Enter your own Condo alone  
-Place Post Process Volume  
-Set Pixelate or Posterize to highest value  
-Invite someone and have them see Post Process Volume’s pixelate + posterize filter

If done correctly, someone else won’t see pixelate / posterize filter at all.

-Move the slider on either filter once more for it to sync and everyone will now be able to see the Pixelate & Posterize effect.

## What I expected to happen

I expect Pixelate and Posterize filter to be always visible for everyone upon condo arrival.

## What happened

Pixelate and Posterize filters are never applied on all Post Process volumes to everyone that enters Condo.

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# Notes / Media

Here’s screenshots as example.

My screen with Posterize filter applied

 ![image](https://forums.pixeltailgames.com/uploads/default/original/3X/7/9/7956efca02f47bcdaa85ce8d0338bd313c820dd8.jpeg)

Bernadetta doesn’t see it on her screen (I could see it from her streaming)

 ![image](https://forums.pixeltailgames.com/uploads/default/original/3X/0/6/069e5437f866bb020e45fd4fdf9c73c5f10e32fd.jpeg)

If I update Posterize filter while she is around, it’ll show up for her right away. Effect is only active for the rest of session until she leaves and re-enter, it won’t be visible anymore. Same with Pixelate filter.

Correct me if I’m wrong; I think I recall one time when Tower Unite (or developer) talked about adding pixelate & posterize as new filters in a long time ago. I think it’s a small oversight as it is the same two filters that has this unique issue.

Hopefully this can help finding the cause of the issue quicker!

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**Author:** ![GoopGoop](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/goopgoop/32/60746_2.png) [@GoopGoop](https://forums.pixeltailgames.com/u/GoopGoop)\
**Post date:** [September 28, 2026, 12:12am UTC](https://forums.pixeltailgames.com/t/1-1-2-0-post-process-volume-pixelate-posterize-filter-unseen-to-guests-upon-condo-arrival/54447/2 "2026-09-28T00:12:46Z")

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This seems to still be an issue as of [1.1.5.2]
