Can confirmed, this has now been fixed! The original model was internally rotated 90* which caused the X&Y to be swapped, now during the update process the items will swap X and Y before applying the scale conversion to compensate.
Can confirmed, this has now been fixed! The original model was internally rotated 90* which caused the X&Y to be swapped, now during the update process the items will swap X and Y before applying the scale conversion to compensate.