If you hook up a Player Input volume to a Camera IO, then your camera will be stuck there until you leave the condo.
I’ve tested the same thing with a leaver and it worked as intended.
Steps to Reproduce
Connect the “OnEntered” input of the Player Input volume to a Camera IO with the action “EnterCamera” and connect the “OnLeave” with the Camera IO action “LeaveCamera”
What I expected to happen
For my camera to return to normal behavior
What happened
Abnormal behavior
Notes / Media
Here’s a demonstration of the issue