[0.8.9.1] Workshop editor has a bad order of materials when assigning properties

This only happens in the editor itself, but when you turn on or change things like transparency or toon shader, the material you’re currently changing is not what changes in the editor. Although assigning the settings you want to the materials you want does work when you spawn it in your condo. A really strange bug that can confuse people thinking the materials are messed up or there’s some problem with their model.

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