[0.8.7.0] Escape button is inconsistent

In the pause menu, Esc is supposed to close it. This works fine on the main pause menu, but once you’re in a submenu like Options, hitting Esc brings up the main pause menu instead of closing the pause menu entirely.

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I’m very aware of this. Unreal has serious keyboard focus issues and the UI elements like to take over the ESC key all the time. It’s a matter of finding what UI element is taking focus away from the key. I might just end up changing the ESC key to rule ever every UI element at this rate.

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That could go with this then?

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This is now fixed in 0.8.8.0.

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