[0.8.0.1] Crash on startup. Workshop error?

LowLevelFatalError [File:C:\ci\buildAgent\work\uefork2\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 3481]
WidgetTree /Game/UI/Workshop/WorkshopItem.WorkshopItem_C:WidgetTree: Serial size mismatch: Got 12, Expected 182

0x00000000F072A839 KERNELBASE.dll!UnknownFunction []
0x000000000C75EACB Tower-Win64-Shipping.exe!UnknownFunction []
0x000000000C736E68 Tower-Win64-Shipping.exe!UnknownFunction []
0x000000000C7E66BF Tower-Win64-Shipping.exe!UnknownFunction []
0x000000000C7F0D06 Tower-Win64-Shipping.exe!UnknownFunction []
0x000000000C7E7A3C Tower-Win64-Shipping.exe!UnknownFunction []
0x000000000C7E0399 Tower-Win64-Shipping.exe!UnknownFunction []
0x000000000C7EDF1C Tower-Win64-Shipping.exe!UnknownFunction []
0x000000000C7EFAB4 Tower-Win64-Shipping.exe!UnknownFunction []
0x000000000C7F3FA4 Tower-Win64-Shipping.exe!UnknownFunction []
0x000000000C79EE67 Tower-Win64-Shipping.exe!UnknownFunction []
0x000000000C79ED64 Tower-Win64-Shipping.exe!UnknownFunction []
0x00000000F2257BD4 KERNEL32.DLL!UnknownFunction []
0x00000000F2D4CE71 ntdll.dll!UnknownFunction []
0x00000000F2D4CE71 ntdll.dll!UnknownFunction []

Crash in runnable thread FAsyncLoadingThread

I would run verify game cache. Looks like one of your UI objects is out of sync.

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It worked.
Thanks. :slight_smile:

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