[0.7.1.0] Inconsistent scale axis for hats

Some hats in the game seem to stretch on the X axis when the Y axis is scaled, and vice versa. Note that the stretched axis does not match the direction the hat is stretched (outlined for emphasis):

Due to this, stretching out a hat lengthways to fit a model may not work consistently for all hats.
Here is a list of the hats in the game that do and don’t follow these rules (certain hats not included as I don’t have them):

Hats that scale incorrectly (stretch on the X axis when Y is stretched):

  • Cat beanie
  • Fedora
  • Headphones
  • Medieval helmet
  • Pilgrim hat
  • Witch hat
  • Paper hat
  • Diving helmet(?) (hard to tell)

Hats that scale correctly (stretch on the X axis when Y is stretched) (click to open):

  • Afro
  • Baseball cap
  • Chicken bucket (although rotated)
  • Cat ears
  • Cowboy hat
  • Fancy top hat
  • Flower hat
  • Gem crown
  • Party hat
  • Santa cap
  • Sombrero
  • Stripe hat
  • Top hat
  • Traffic cone
  • Wizard hat
  • Glowing headphones
  • Chef hat
  • Hologram hat
  • Hard hat
  • Bucket hat
  • Firefighter helmet
  • Cheese hat
  • Police cap
  • Crown
  • Paper bag
  • Cat head
  • Dog head
  • Pumpkin head
  • Soda drink hat
  • GP5 mask
  • Strainer
  • Computer head
  • Watermelon head
  • Coconut head
  • Summer garden hat
  • Poker visor
  • Sun visor
1 Like

This topic was automatically closed 15 days after the last reply. New replies are no longer allowed.