[0.6.6.1] Picking up a melon tanks framerate

After an uncapped test on GLXY, my framerate dropped from an average of 130 FPS down to 50 when picking up a melon (80 FPS drop)

What’s your graphics card? Seems like it doesn’t like the overdraw of the particles.

GTX 950, had it for about 3 years. The lag only started with this update.

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Have the particles recently changed? Those don’t look like the normal melon particles.

Most recent update says that the pickup effects have been optimized, this shouldn’t be an issue anymore.

Also, paradise seems to have some weirdness that makes the particles look purple.

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I’ve investigated the issue and optimzied the effects.

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