[0.6.5.2] Changing Z Rotation with the numerical gizmo dialogue rotates globally, not locally

When you change the Z Rotation of an item using the numerical gizmo dialogue instead of the gizmo itself, the item will rotate along the global Z axis instead of the local one (which the X and Y axis do.)

Assumedly this isn’t supposed to change when you switch between Global and Local, but if it is, it doesn’t.

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