# \[0.4.1.0\] Has the look of some virus weapons been changed?

**URL:** <https://forums.pixeltailgames.com/t/0-4-1-0-has-the-look-of-some-virus-weapons-been-changed/26851>\
**Category:** Bug Report\
**Created:** [March 17, 2018, 3:19pm UTC](https://forums.pixeltailgames.com/t/0-4-1-0-has-the-look-of-some-virus-weapons-been-changed/26851 "2018-03-17T15:19:30Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Heavysteam](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/heavysteam/32/12859_2.png) [@Heavysteam](https://forums.pixeltailgames.com/u/Heavysteam)\
**Post date:** [March 17, 2018, 3:23pm UTC](https://forums.pixeltailgames.com/t/0-4-1-0-has-the-look-of-some-virus-weapons-been-changed/26851/2 "2018-03-17T15:23:41Z")

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> [@Weekly Dev Log for January 19th, 2018](http://forums.pixeltailgames.com/t/weekly-dev-log-for-january-19th-2018/26254):
>
> Weekly Dev Log for January 19th, 2018 Hello everyone, and welcome to the Weekly Dev Log for the week of January 19th, 2018. Without further ado, let’s get started. Tower Unite 0.4.0.3 Patch We released the 0.4.0.3 Hot Fix for Tower Unite today, you can read all about the changes that were made in the announcement thread [here](http://steamcommunity.com/games/394690/announcements/detail/1671267037727218689). Zombie Massacre Zombie Massacre continues to be the main focus of the week, and many features and bugs have been fixed as we make progress. Gameplay A big focus for this…

> [@Weekly Dev Log for January 26th, 2018](http://forums.pixeltailgames.com/t/weekly-dev-log-for-january-26th-2018/26339):
>
> Weekly Dev Log for January 26th, 2018 Hello everyone, and welcome to the Weekly Dev Log for the week of January 26th, 2018. If you haven’t heard, we’ve recently retired our old Daily Dev Log in favor of the Weekly Dev Log, which will allow us to give a broader picture and explain things in plain English, while also including some photos from development. Without further ado, let’s get started. Tower Unite 0.4.0.4 Update Over the past week we’ve been working hard to getting a new update out for …

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