[0.4.0.3] Multiple bugs in Minigolf


#1

All of these are self explainatory for the most part.

Sweet Tooth:
Hole 8: https://cdn.discordapp.com/attachments/389244614277857290/407704198147211264/20180129184802_1.jpg
Hole 17: https://cdn.discordapp.com/attachments/389244614277857290/407704184226447360/20180129190405_1.jpg

I also want to add that a large number of holes always had us flying off the course.

Treasure Cove:
Hole 17: https://cdn.discordapp.com/attachments/389244614277857290/407704240384114698/20180122221557_1.jpg

The ship duel hole always makes you fly off, and the final hole makes you fly off 50% of the time.

Alpine:
Hole 16: https://cdn.discordapp.com/attachments/389244614277857290/407704355022831616/20180108225119_1.jpg
Hole 17: https://cdn.discordapp.com/attachments/389244614277857290/407704341542076426/20180108225219_1.jpg
Hole 18: https://cdn.discordapp.com/attachments/389244614277857290/407704259342237706/20180118155429_1.jpg

Garden:
Hole 1: https://cdn.discordapp.com/attachments/389244614277857290/407704462098956288/20171230122815_1.jpg

I understand that the mingolf psychics update is meant to fix this kind of stuff, but I still want to report these issues incase you don’t find them for whatever reason.


#2

The Minigolf physics are going to be completely redone, so hopefully the new physics will fix these issues.


#3

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#4

Both of the sweet tooth bugs have been fixed for the next update.