[0.3.1.1] Highrise basement lighting issue

Was trying to make an IMAX-style theater screen out of Canvas Cubes along that wall you first face exiting the elevator and noticed half of the cubes had a slight blue tint in the daylight. Toggled night and it was far more noticable. All canvases are aligned at the same position on the grid just in front of the windows (not clipping outside). As you can see, there is a certain cutoff point where it isn’t affected anymore where if i move it out to a certain position they appear normal.

Edit: It appears it is not limited to just that wall, as I tried on several other walls in the basement with similar results. Idk, it is really bugged out.


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