Okay so this is due to how screen space reflections work in Unreal. This has been an issue since Tower Unite started.
There’s a few thing we can do to reduce the ghosting, but we cannot completely eliminate them.
Okay so this is due to how screen space reflections work in Unreal. This has been an issue since Tower Unite started.
There’s a few thing we can do to reduce the ghosting, but we cannot completely eliminate them.