# \[0.3.0.0\] Graphical Darkness Carryover Thing

**URL:** <https://forums.pixeltailgames.com/t/0-3-0-0-graphical-darkness-carryover-thing/20662>\
**Category:** Bug Report\
**Created:** [April 19, 2017, 2:01am UTC](https://forums.pixeltailgames.com/t/0-3-0-0-graphical-darkness-carryover-thing/20662 "2017-04-19T02:01:51Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![PoorpocketsMcNewhold](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/poorpocketsmcnewhold/32/57294_2.png) [@PoorpocketsMcNewhold](https://forums.pixeltailgames.com/u/PoorpocketsMcNewhold)\
**Post date:** [April 19, 2017, 8:57am UTC](https://forums.pixeltailgames.com/t/0-3-0-0-graphical-darkness-carryover-thing/20662/5 "2017-04-19T08:57:48Z")

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I’ve got a lot of those visual artefacts on the Subway, Virus map.  
I was easily noticeable on playermodels, walls but especially on entrance gates like you can see.

  
_Uploading a video in a better quality,give me just 20mn_  
If you need even more visual exemples, I can provide it.

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