[0.18.1.1] ZM SDK: Huge performance drop after the latest patch

A Zombie Massacre map I’ve been working on has started running horribly (both in game world and map editor) after 0.18.1.1 released. It was running at ~160fps on my PC prior to the update and now runs at ~30fps.

I don’t know what specifically could be causing this. I can send the map file in a DM if it’d help to identify the issue.


Notes / Media

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I can run a profiler to see what’s going on if you DM the map file.

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