# \[0.17.1.0\] Flamethrower lingering damage happens inconsistently (maybe only for host)

**URL:** <https://forums.pixeltailgames.com/t/0-17-1-0-flamethrower-lingering-damage-happens-inconsistently-maybe-only-for-host/48726>\
**Category:** SDNL Beta Bugs\
**Created:** [October 3, 2023, 4:33am UTC](https://forums.pixeltailgames.com/t/0-17-1-0-flamethrower-lingering-damage-happens-inconsistently-maybe-only-for-host/48726 "2023-10-03T04:33:53Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![rythian](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/rythian/32/83765_2.png) [@rythian](https://forums.pixeltailgames.com/u/rythian)\
**Post date:** [October 3, 2023, 4:33am UTC](https://forums.pixeltailgames.com/t/0-17-1-0-flamethrower-lingering-damage-happens-inconsistently-maybe-only-for-host/48726/1 "2023-10-03T04:33:53Z")

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I like to have some sort of image/video evidence on hand for bug reports but I don’t for this one, sorry.

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Whenever I hit someone with a flamethrower, they typically don’t take damage after I directly hit them, but a couple days ago I noticed that after hitting someone they’d continue to take damage for about a second.

I think I was hosting the server when I noticed this, so maybe the lingering damage only works/displays for the server host? I’m not sure, though.
