When a player spawned inside a Player Movement Volume, the walking speed didn’t change back to normal on the client side when leaving the volume. This causes a stutter when the player moves around. This issue didn’t happen on the host player.
- Cover a spawn point with a Player Movement Volume
- Change the walk speed setting in the Player Movement Volume
- Find a non-host player to respawn at the spawn
Walk normally when leaving the Player Movement Volume
Non-host player walks with a stutter