I placed physics object on a wall, the Throwable Life Ring in this case.
It spawns with physics disabled by default, which is ideal.
I edit its properties to enable Respawn After Thrown, set its Respawn Location, and to double check that Simulate Physics On Respawn is disabled.
Logic being that a player can pick it up from the wall, toss it, and after a delay it will reappear back at the wall, ready to be picked up and tossed again.
However, when closing the condo and reopening/reloading, the Throwable Life Ring falls off the wall from its spawn point of its own volition, regardless if or not it’s set to Simulate Physics On Respawn.
Steps to Reproduce
- Place physics object
- Enable respawning, set a respawn point, set a respawn delay, check that Respawn Physics is OFF
- Quit out
- Reload
What I expected to happen
The normal behavior.
What happened
The issue the bug caused.
Notes / Media
Other misc notes about the bug. Picture or videos would be much appreciated!