# \[0.14.5.1\] Areas in condos that are covered in fog become brighter

**URL:** <https://forums.pixeltailgames.com/t/0-14-5-1-areas-in-condos-that-are-covered-in-fog-become-brighter/43914>\
**Category:** Bug Report\
**Created:** [October 31, 2021, 1:16am UTC](https://forums.pixeltailgames.com/t/0-14-5-1-areas-in-condos-that-are-covered-in-fog-become-brighter/43914 "2021-10-31T01:16:34Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![rythian](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/rythian/32/83765_2.png) [@rythian](https://forums.pixeltailgames.com/u/rythian)\
**Post date:** [October 31, 2021, 1:16am UTC](https://forums.pixeltailgames.com/t/0-14-5-1-areas-in-condos-that-are-covered-in-fog-become-brighter/43914/1 "2021-10-31T01:16:34Z")

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When you have the fog weather setting turned up, areas that are covered in fog become brighter/more visible even though the intensity of the condo’s lights shouldn’t have changed at all.

# Steps to Reproduce

For most noticeable results:

- make or find a dark room (preferably something long, like a hallway)
- don’t add any lights
- set condo to night, and moon intensity to 0
- set fog all the way up

# What I expected to happen

The room would be completely dark and I wouldn’t be able to see anything, regardless of how close to the walls I am

# What happened

You can the see parts of the room that are covered in fog, despite not being lit up at all

* * *

# Notes / Media

No fog:  
[https://media.discordapp.net/attachments/560621976306319360/904172900800659486/unknown.png?width=1194&height=671](https://media.discordapp.net/attachments/560621976306319360/904172900800659486/unknown.png?width=1194&height=671)

Fog:  
[https://media.discordapp.net/attachments/560621976306319360/904172959218954270/unknown.png?width=1194&height=671](https://media.discordapp.net/attachments/560621976306319360/904172959218954270/unknown.png?width=1194&height=671)

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**Author:** ![ClassiNessGaming](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/classinessgaming/32/54237_2.png) [@ClassiNessGaming](https://forums.pixeltailgames.com/u/ClassiNessGaming)\
**Post date:** [October 31, 2021, 3:28am UTC](https://forums.pixeltailgames.com/t/0-14-5-1-areas-in-condos-that-are-covered-in-fog-become-brighter/43914/2 "2021-10-31T03:28:56Z")

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Reallllly important for some Halloween condos. Would love to see this changed or tweaked

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**Author:** ![goowose](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/goowose/32/74789_2.png) [@goowose](https://forums.pixeltailgames.com/u/goowose)\
**Post date:** [October 31, 2021, 3:23pm UTC](https://forums.pixeltailgames.com/t/0-14-5-1-areas-in-condos-that-are-covered-in-fog-become-brighter/43914/3 "2021-10-31T15:23:10Z")

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Related

> [@\[014.4.0\] Smooth Autumn too bright at night, intentional?](https://forums.pixeltailgames.com/t/014-4-0-smooth-autumn-too-bright-at-night-intentional/40536/3):
>
> Hey devs! Apologies for necro’ing the thread, but is there any chance to advance/fast forward this and have it fixed in time for the 2021 Halloween Event? [[image]](https://trello.com/c/OSnbHXYk/536-upcoming-changes) My Condo - House “House of Horrors” project/build also takes advantage of the absolute pitch black darkness documented in the bug report. Without it, the build is far less atmospheric and immersive. Before: After: This is the same area - the 1st Floor Bedroom. With the fog set to 0 and small changes in decor…
