[0.14.4.1] World align getting set, doesn't set properly on canvas cubes

Loaded into a condo save made a few updates ago only to find that all my canvas cubes (which had world align disabled) suddenly had world align enabled, offsetting the texture in an unintended way. These canvases used image urls, not in-game materials.

Additionally, upon opening the edit menu and switching world align off, world align is no longer applied on the canvas primitive, but upon re-opening the menu, world align is switched back on in the menu (with the canvas untouched). Reloading the condo also re-enables the world align option in the menu, but world align remains disabled on the canvas.

The menu bug also affects cylinders, wedges, and cones, but the texture offset only applied to the cubes.

Steps to Reproduce

Load into an old condo save with canvas cubes using a web url texture, which have world align disabled. Then, open the edit menu and disable world align.

What I expected to happen

World align remains disabled on the canvas cubes upon loading the condo save, and the world align remains off if edited in the edit menu.

What happened

World align was enabled on the canvas cubes upon loading the condo save, and the world align option in the menu turned back on after turning it off in the edit menu. However, visually, the world align setting turned off for the canvas.

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