[] Texture Scale Isn't Copied by Copycat

The copycat doesn’t copy surfaces’ texture scale setting.

Steps to Reproduce

  • Change the texture scale of a surface from 10 to something else
  • Use the copycat to copy the surface’s settings to another one

(also maybe important to note that this isn’t a new thing and has been happening for as long as i can remember the copycat existing, I just kept forgetting to report it until now)

What I expected to happen

The original surface’s texture scale would apply to the surface i copied the properties onto.

What happened

It was still applied the default texture scale (10).

The copycat actually resets the texture scale, so if you have two surfaces with a scale of 30, and copy one’s properties to the other, the other’s scale will be reset to 10.

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