Summary
After playing a game of Target Practice, any items that must be switched to with the hotbar inventory keys 1-8 cannot be equipped until disconnect or suicide to respawn. I am not yet sure if this happens in other Minigames, or if it’s more specific to weapon-based ones. The Jetpack will still work, but not guns or the metal detector or the like.
Steps to reproduce
- Add one or more items into the Hotbar from the equipable inventory
- Play a round of Target Practice
- Attempt to switch to the item in the Hotbar with the number keys
What I expected to happen
The item is selected
What happened
No items are selectable until respawning
Notes
I have only replicated this in Target Practice, and I believe Balloon Shoot. I did not get to see what happened in the other 3 games. If it’s just the weapon based ones, perhaps the item unequip portion of code is unequipping too much or disabling too much