[0.13.2.0] Minigolf - Ball desyncs client side on certain slopes

When the ball is stopped on a slope it can move client side, but will be in the same place on the host.

2 Likes

It’s very frustrating that this type of thing happens. I’ll take a look as to why the netcode is failing under this particular circumstance. Unreal physics have been troublesome to deal with.

4 Likes