[] Map names do not represent current name of map

When you create a game without naming it, some maps (like GLXY for example)
will say BR_Ink (the dev placeholder name) instead of its final name.

It’s not a very important bug, but I can see new players getting confused about it.

I think that should be kept, i think Ink is the file name for the thing so they’d have to rename the file and fix a ton of stuff to get it fixed?