# \[0.1.0.4\] Altitude Baloons noclip through the map stopping players

**URL:** <https://forums.pixeltailgames.com/t/0-1-0-4-altitude-baloons-noclip-through-the-map-stopping-players/6906>\
**Category:** Bug Report\
**Created:** [April 12, 2016, 5:07am UTC](https://forums.pixeltailgames.com/t/0-1-0-4-altitude-baloons-noclip-through-the-map-stopping-players/6906 "2016-04-12T05:07:36Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![spongeyperson](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/spongeyperson/32/69719_2.png) [@spongeyperson](https://forums.pixeltailgames.com/u/spongeyperson)\
**Post date:** [April 12, 2016, 5:07am UTC](https://forums.pixeltailgames.com/t/0-1-0-4-altitude-baloons-noclip-through-the-map-stopping-players/6906/1 "2016-04-12T05:07:36Z")

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As the title says… I’m not sure if this was intentional or not, but it seems like it isn’t considering it noclips through the textures

 ![](https://forums.pixeltailgames.com/uploads/default/original/2X/5/555f4c2480f0ee604850d540e63c828fae88081f.jpg)

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**Author:** ![Suburban](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/suburban/32/77213_2.png) [@Suburban](https://forums.pixeltailgames.com/u/Suburban)\
**Post date:** [April 12, 2016, 5:09am UTC](https://forums.pixeltailgames.com/t/0-1-0-4-altitude-baloons-noclip-through-the-map-stopping-players/6906/2 "2016-04-12T05:09:22Z")

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Pretty sure that’s intentional.

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**Author:** ![spongeyperson](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/spongeyperson/32/69719_2.png) [@spongeyperson](https://forums.pixeltailgames.com/u/spongeyperson)\
**Post date:** [April 12, 2016, 5:09am UTC](https://forums.pixeltailgames.com/t/0-1-0-4-altitude-baloons-noclip-through-the-map-stopping-players/6906/3 "2016-04-12T05:09:49Z")

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It wasn’t like that last update. It glitches through the textures

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**Author:** ![Suburban](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/suburban/32/77213_2.png) [@Suburban](https://forums.pixeltailgames.com/u/Suburban)\
**Post date:** [April 12, 2016, 5:13am UTC](https://forums.pixeltailgames.com/t/0-1-0-4-altitude-baloons-noclip-through-the-map-stopping-players/6906/4 "2016-04-12T05:13:01Z")

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I mean, they’re supposed to be obstacles. In the alpha, one of them would just bob up and down far above the course and the other didn’t show up at all.

If they have to slightly go through the ground to do their job, I’d say it isn’t a bug. But that’s just me.

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**Author:** ![Sabrina](https://forums.pixeltailgames.com/user_avatar/forums.pixeltailgames.com/sabrina/32/83818_2.png) [@Sabrina](https://forums.pixeltailgames.com/u/Sabrina)\
**Post date:** [October 12, 2016, 4:24am UTC](https://forums.pixeltailgames.com/t/0-1-0-4-altitude-baloons-noclip-through-the-map-stopping-players/6906/5 "2016-10-12T04:24:55Z")

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