I know I sorta suggested this in a different thread, but I want to make it into a proper suggestion.
I think the rescue helicopter should only arrive after the players beat the final wave/boss of the last round and every day before that should end with a generic “Good work, but more zombies are coming tomorrow…” message. (or even a countdown of sorts, like “Good work. Rescue arrives in _ days.”
This would greatly improve immersion, make the intro text actually make sense (“Rescue arrives in 6 days”) and help the final extraction feel much more cool and deserved. Also, how @Arkive86 noted, it would also remove a pointless additional task from every single round: [quote=“Arkive86, post:3, topic:27263, full:true”]
This also makes more sense from a gameplay perspective. Once the heli arrives, you already have to kill all the remaining zombies; is there any sort of fail condition once the last zombie is killed? If not, I see no reason in making the players do an extra objective before ending the day.
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